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DataBass

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A member registered Oct 28, 2020 · View creator page →

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I really enjoyed this! The only issues I ran into were that if you hit a runwall on the wrong side the player gets thrown into the void and that the left/right acceleration is a tiny bit too fast but other than that the game played really well.

I was playing the Desktop (browser) version. The player speed isn't unbearable or anything it just feels a little too slow!

Awesome game! The feeling of going really fast and bouncing off of things is really great! Once I learned how to gather speed all the levels clicked. If I were you, I would maybe make the spikes a different color but I think they work fine as is too.

As far as bugs go, the right side of the level titles kept getting cut off for me and I got caught inside a wall inside the starting box of atmosphere once. Other than that it worked great!

Found the secret!

The only criticism I have right now is that there is a lot of key pressing to move around and that the game is a little slow to detect when you're holding a direction. Other than that, I like the art style and concept you have so far. Looking forward to seeing how it progresses!