I've been following this game since the first voting period, and I think it turned out quite well. I really like the background wave sounds as well as all the other sound effects. The gameplay of moving buildings around and placing floodwalls was quite engaging for me. I also really like the art style for both the game board and the characters. A complaint that I have is that there should be an instructions menu due to the fact that, even with the game's relative simplicity, I had some trouble understanding the mechanics at times. Great job overall! Definitely looking forward to any updates this game gets!
DarkLord05
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I've been following this game since the first voting period, and I really like how it turned out. The art style and music are both really good. I like the addition of activities to do in between days that both factor into the game's theme and have an impact on the gameplay. The Learn More menu is very comprehensive. The game itself is incredibly fun and has a lot of replayability. My only real complaint is that I feel like the music kind of drowns out the dogs barking or whining at times, decreasing their impact. Excellent job overall!
This has come very far since I last played it. I love the little barks and whines the dogs have whenever they pick up a treat or step on hot pavement. It really draws me into the game. The gameplay is simple and very approachable, and offers a lot when it comes to replayability. As others have said, adding in the climate change facts would improve the story quite a bit. Otherwise, excellent job overall!
I really liked this build of the game! A lot was improved since the last demo. I thought that the art looked great, and I liked all the different options I had to protect the buildings. However, I noticed that I couldn't perform certain actions after I did them a few times. I'm assuming this is because of a resource system that was programmed in for balancing purposes. If this is the case, I think it would be good to add an indicator for how many more actions one can perform per round. Otherwise, great work!
Definitely like this idea. I am a big fan of top-down pixel games (I played a lot of old Pokemon games when I was younger), so I am enjoying the fact that this game scratches that itch. The game seems to have a lot of moving parts to it, so it seems to me that it has a lot of replayability and room for improvement. I especially love that the limited amount of time that the player has also affects which areas will be hot based on their terrain. Looking forward to trying this out!
I really like this game! I especially love the idea of having hidden information that will be useful to your strategy revealed to you if you talk to other people during the building phase, which makes the dialogue something that you want to seek out for its utility instead of just for fun. I'm definitely interested in trying this out.














