Thank you! Exactly what I was going for:)
Making as sequel BTW!
Unfortunately the controller support is a bit spotty, especially on non-Windows platforms, and there is very little I can do to help. People who came up with ways of emulating the 360 pad under Linux were able to get their controllers to work, but not being a Linux guy, I wouldn't be able to say how.
I have long been working on an update to the game that may solve this issue, as well as a whole bunch of other ones (60 fps, larger play window, optional 4:3 mode, turbo-speed, better controller support, redefine keys menu, better game balance etc). Hopefully I'll be able to release it sometime soon.
Due to changes to both, GameMaker and Oracle VM software, I can no longer reliably test my games under Linux. I am in process of setting up a real linux box, but it's proving a lot more difficult and time-consuming than I expected. I can, ofcourse, just upload an older Linux build here, but that's not something I like doing.