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Ember

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A member registered Jul 03, 2025 · View creator page →

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Yay!!

(2 edits)

Thanks for the comment! So, I’m taking note of this criterion for more enemy variety, but for now it’s out of scope (I’m already working on something else, since this project went to a game jam). About the browser, I really DON’T KNOW what’s causing this lag. Yes, The enemies do get deleted when they die. In fact, the Windows version runs on a 2GB RAM PC without any FPS drop. I think GameMaker has issues with HTML5.
If you can, please use the Windows version.
Again, thank you for the feedback!

EDIT: I made a patch, I would appreciate it if you could take a look later to see if it solved the problem.

Thank you for your feedback and for playing! I will definitely be keeping an eye out for more future content. I tried to play your game but unfortunately my PC couldn't run it o-0 (but great job From the images I saw! I wish I could play 😞🙏).

I saw that you mentioned in the description that this is your second jam. I’m not sure what the original idea of this project was, but I think something got lost along the way. In future projects, focus on learning about game feel and giving the player more "fairness." Your game isn’t bad, just pretty unfair, and that alone can make even the best things complicated. Anyway, good job on delivering the project! (trust me your games are going to be wonderful!)

Amazing game! My best attempt on impossible mode was 11. I beat normal mode on the second try. Only the audio was a bit lower than usual for me, but nothing that gets in the way of the game. Great job!

Thank you for your feedback, and especially for having enjoyed the game! It's my first 100% completed game so I was kind of insecure about it. (By the way, I loved your game!)

I loved the game! I wish it had more levels, but the game is really good! The challenge is perfect, I finished it in just over 5 minutes, but I really enjoyed it! (I hope you make a version with more levels, I will definitely play if there is one!)

Thank you! I'm not sure if I plan to continue this project, but I'll take a look! Thanks for the suggestions as well. <3

sempre amor

jogo lixo, desista de ser dev.
100/10


Geral:7/10

A proposta do jogo é “ser um pong do curso” sendo assim, um "remake" do jogo, mas com elementos… uh do curso..? Enfim… O loop em si, tem poucos problemas, a maioria você consegue evitar sem problemas (mas tem que focar em evitar) mas, cara, esse SFX não dá, tá muito bizarro! Após alguns “boings” na mente, você começa a realmente se incomodar com isso, então acho que qualquer som menos irritante, já elevaria muitos pontos. Algumas vezes, a bola acaba ficando presa em cima/em baixo do Player, e quando sai, ela simplesmente VOA, justamente por ficar aumentando velocidade e tals.

Além de que essa IA, é simplesmente muito lenta! Nem burra, porquê meio que é programada pra seguir a bola e tals, mas, é bastante lenta, ajustando a velocidade, ou definindo dificuldades, ajudaria bastante a manter esse jogo bem foda.

Mas, sobre arte, não tem o que reclamar, 11/10

Onde poderia melhorar:
Sistema de dificuldade, ou aumentando a velocidade da IA.
Adicionando um “knockback” algo que tirasse um POUCO a bola das raquetes, tipo, quando acertasse, fosse um pouco para frente/atrás.
Removendo esse som maravilhoso.
Enfim, o jogo é uma cópia quase perfeita de GTA, só falta ter um inimigo marcante, o protagonista é perfeito!!!

100/10 pros personagens 7/10 pro jogo

Thanks man (i loved your game)

thankssss!

Thanks! :) Look, this game is a little 'broken', I will take a break, learn more, and in the future, I will fix everything and release an infinitely better 'Remake' here. (And about the period, I really didn't notice, oops)

Thank you! yours too!

I had some additional plans (you can see from the unused sprites) but I thought it was better to leave it alone. and, yea

The initial proposal seems great, but the game is a little confusing. Even with the information in the description, it still takes some time to “understand.” But it's a good project. (like, 6/10)