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Darcy Vilkner

10
Posts
A member registered Jun 11, 2021 · View creator page →

Creator of

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Overall, I liked this game a lot! It looks good and has a great premise! It's amazing how messing with one move completely messes up the enemy. Once I figured out how the UI worked, I found it very easy to use. Also, seeing what the heroes were doing and making it work made me feel very smart.

Just a couple issues: something I found very frustrating was that the knight always went last and could make their party immune to death by healing them, even when they were over killed by huge amounts. I also don't see the difference between lightning and strike. I also don't have page up and page down keys.

The controls didn't always work. Often I would get stuck moving up and left. Knocking huge groups of enemies all into hazards I found quite fun!

I can see this creating some very satisfying tricks. The fact that you are a square messes with the jump physics quite a bit, but once you get used to it, the movement is quite fun.

PC controls would be appreciated.

There's no proper way to the second floor without bouncing on the piñata and I can knock the enemies off the platform where the piñata can stay forever. This is a very unique idea though!

This game is so cool. I love the art style, the puzzles, and the balance between skill and planning. This is definitely one of the harder games I've played in this jam, but unlike many others, I found it fun enough to complete. The controls were certainly not standard (I can't think of a standard control scheme for this game though), but once I got used to them, they were quite controllable.

I don't think I've ever played a 3d game with controls that feel as good as this one. The way everything in this game works together all feels very smooth.

I would appreciate a restart button, I think I've trapped myself twice. Being able to rotate the y perspective would be useful. Also, please loop the amazing music.

Really cool idea! The enemies have a bit too much health in my opinion, and the physics are a bit wacky, but otherwise, the game is quite fun! If there were levels, a loose condition, and many enemies, this game could be AMAZING!

 I can see tons of potential in this game. After getting over the slightly unintuitive movement (Can change directions in air only when touching red or blue arrows, shift to do whatever you call that thingy), this game was quite enjoyable. I like how you chose when some of the arrows affect you, and also enjoy flying through levels at high speed. Great job!