Also what's his dc?
dapooman
Recent community posts
I do think a pregame shop would be kinda weird for a game like this, especially considering theres different classes with unique loadouts. I think what would be better is an upgrade system. You still have the same tools, but you can use those points to maybe buy more morphine and medkits and stuff, or upgrade ammo capacity, morphine effectiveness, gun damage, armor and armor durability/damage reduction, flashlight strength, etc. I do like the class system because it feels like you're choosing to be a part of a special forces team, and I think that would be lost if you were given too much freedom to give yourself whatever you want assuming you had the money for it.
I was also considering doing something liek that, remaking copycats phenomenon for funsies but i have atrocious work ethic and know I'll never finish it. If i do, it'd be a passion project.
I think it would be more fun if there were actual different monster types, not just things with more meat on their necks having higher health. We have the regular bipedal things (zombies?) and the quadrupeds, but it'd be more interesting i think if there were more drastically different creatures each with their own distinct ability and disability. By all means, this is a great game and I love playing it, but sometimes it gets a little repetitive with almost every enemy being a regular looking guy with some weird tendrils on his neck stub.