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Dannxbr

18
Posts
1
Followers
A member registered May 18, 2025 · View creator page →

Creator of

Recent community posts

I’m glad you liked it! Even I had a hard time. I think I might have overdone the difficulty 😅. But I’m really happy you enjoyed play

Very cool game, the gameplay is good and the music is fun, congratulations great work.

I'm glad you liked it, I'm very happy. Thanks for playing.

Fun and cool little game! The music, art, and gameplay are all good. Congrats, it was a great game.

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Your game is really frustrating, but in a funny way. Every time I think I'm doing well, I fall pathetically, haha. But it was a lot of fun to play. It's the kind of game where the more you lose, the more you want to keep trying. Great job. The music combined with the art and gameplay was really fun. Great music, gameplay, and art. Congratulations.

I'm so glad you enjoyed the music, gameplay, and setting. Thank you so much for playing.

I’m really happy you liked it. Thank you so much for playing.

I’m glad you enjoyed the music and the pixel art.

You’re right about the hitboxes, they ended up a bit buggy, and honestly I noticed it but forgot to fix it in time. I’ll definitely check out your game and leave some feedback, you can count on it.

Thanks a lot for playing, I’m really happy you had fun.

I’m really happy you enjoyed the music.

You’re right, a health bar would make things clearer, if I had a bit more time I would definitely add it. Sometimes when the ants come out of the ground they deal damage, and I know it can feel a little confusing.

But thank you so much for playing, I’m really glad you liked the game.

Obrigado por jogar. Concordo que o jogo ainda precisa de uma boa polida e que alguns aspectos, como a leitura das mensagens ao coletar itens, poderiam estar melhores. Realmente me arrependo de não ter feito a tela pausar nesses momentos para facilitar a leitura, mas com apenas 4 dias de desenvolvimento acabou ficando apertado para ajustar esses detalhes. Fico feliz que, mesmo assim, você tenha se divertido jogando.

Thank you so much for playing. It’s true, the game ended up a bit intense. I wish I had been able to polish it more, but with only 4 days for the jam, time was really tight. Still, I’m really glad you enjoyed the mechanics.

Glad you enjoyed it! I'm happy to hear that. And yes, the controls can be a bit tricky to understand at first. I regret not polishing that part more. But thank you so much for playing.

Thank you. I'm really glad you enjoyed it! Now that you mention it, it does resemble Canabalt a bit. I hadn't even thought of that during development. I tried to improve the use of the Shift mechanic, but with the jam's tight deadline, I couldn’t polish it as much as I wanted. Still, it's great to know the idea worked overall. Thanks for the feedback!

Thank you so much. I tried to improve the time-rewind mechanic with Shift, but didn’t have enough time to polish it. Since it slows down time a bit, it ended up working more as a way to help with reaction time, try using it that way and the game becomes much easier. I’m really glad you enjoyed the game and the grappling hook mechanic.

Thanks, glad you liked it.

Thank you. I wanted to try something different with the time loop concept I’m glad you liked it.

Thank you for your comment, I’m glad you enjoyed the idea of an endless runner with upgrades!
You’re absolutely right the hook can feel a bit inconsistent at times.
Unfortunately, due to the limited time of the jam (it lasted only 4 days), I wasn’t able to fix all the bugs or make it very clear where the hook can be used.

As a tip: whenever there’s a space without spikes on the ceiling of the cave, try using the hook there.
In any case, I really appreciate your feedback it helps me a lot to improve!

Very nice game