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Dannxbr

52
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1
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A member registered May 18, 2025 · View creator page →

Creator of

Recent community posts

I'm glad you liked it :) 

;)

Thank you, I'm glad you liked it.

It’s true, I could have set up the game so that rewinding for about five seconds would let you skip levels and beat the game faster. Games created during game jams always have bugs—after all, time is very limited.

I thought it was really cool—congratulations! It fit the theme really well.

lol, the developers took the game's title very seriously.

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Ah, you fell right into the trap! ;) Just kidding—I think I forgot to block that exit. I put invisible walls in the other levels but forgot to do it for this one. Sorry about the bug; I finished the game at midnight and just forgot. Thanks for letting me know—I'll fix it.

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But in my opinion, you should win this jam; your game deserves it. ;)

Thank you, I'm glad you liked it.

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Yeah, I didn't want it to look too much like *Level Devil*; the floor and environment ended up looking quite similar because doing it any other way would have been really difficult—using a solid-colored floor makes building with GameObjects in Unity easier. To be honest, I didn't want my game to visually resemble *Level Devil*, though I suspect *Level Devil* looks the way it does for the same reason mine does: to simplify development and convey a sense of simplicity. I didn't have much time to make this game since I was participating in another jam for most of the time this one was running, so it ended up being pretty simple. As for the bug where you fall through the floor, it’s a collision issue and I’m not entirely sure why it’s happening—I’m really sorry about that. Rest assured, I’ll definitely play your game.

Edit: I was also inspired by Trap Adventure 2.

But how did you disappear? I tested the game several times and couldn't make myself disappear.

Simple and very fun, very pretty too.

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:)

A very beautiful and polished game—it’s got great "juice"—but there are two bugs I wanted to mention, even though they don't really get in the way. If you double-click the start button, the game simply doesn't start. The other issue isn't exactly a bug: if you hold down the mouse button to shoot and move the cursor off the game window on the site, you keep shooting without needing to click. A really great game.

It was scary; really cool—I liked the idea. I thought it was very creative; congratulations.

A really cool game; the areas are extremely minimalist and pleasant. I liked the character too—very good.

Thanks a lot for playing—I'm glad you enjoyed it, and sorry about the bugs, lol.

Thank you, I'm really glad you liked it :)

A fun and really cool little game; the music and the art in general turned out very interesting and well-balanced with one another—great job.

I'm really glad you enjoyed it! My personal best so far is Wave 12, if I recall correctly. The secret is that the support drone—which fires alongside the player—always targets the nearest enemy; so, if you position yourself near a tough enemy while shooting at a more distant one, you can take both out more easily and save time. Also, try using the downward "super shot" to dodge projectiles. Thanks for playing! :)

very cool game, Very creative—a really interesting and fun idea.

Thanks, I'm glad you liked it; the idea was indeed to evoke that game. As for the gameplay, I decided to keep it that way to make it intentionally confusing, it started out as a collision bug, but I chose to keep it to reinforce that concept.

There was an accident, I explained it in the description of this project. And I cloned it at this link so people can see what I did for this jam. I did this because it was stupid to delete the project after spending 4 whole days working on it :( 


https://dannxbr.itch.io/second-ttw-experiment

thank you!

I'm really happy you liked it; thanks for playing :).

I accidentally removed my game's build from the itch.io page. Even though I didn't save the change, when I closed the website hoping to undo it and reopened it later, the change had somehow been saved, and I lost the build.

I created another project with the exact same name. It is the exact same game and the exact same build. I did not make any changes or updates, and I didn't even have time to, since I'm currently participating in another game jam.

So, if you would like to play my game, please use this link instead:

https://dannxbr.itch.io/second-ttw-experiment

Please don't disqualify or disregard my submission because of this mistake. I spent four straight days working on this game without stopping.

Thank you for your understanding.

very good game, super simple but a lot of fun

very cool game. 

I'm really glad you enjoyed it. The idea was for a very simple game, since I almost couldn't finish it because the time limit was so short. When you eliminate all the enemies, you win and finish. But actually, my idea was for it to be infinite waves, but I failed, so that's it. Thanks for playing.

;)

This game was made for a 9-day game jam, but I couldn't submit the project due to a problem I had. The theme was "A New Beginning," and I submitted the project because the theme was open. The game I made specifically for this jam is 24 hours until the end, https://itch.io/jam/24-jam/rate/4224456

Jogo muito bom, gostei. você poderia fazer uma versão mobile dele e colocar na playstore.

I’m glad you liked it! Even I had a hard time. I think I might have overdone the difficulty 😅. But I’m really happy you enjoyed play

Very cool game, the gameplay is good and the music is fun, congratulations great work.

I'm glad you liked it, I'm very happy. Thanks for playing.

Fun and cool little game! The music, art, and gameplay are all good. Congrats, it was a great game.

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Your game is really frustrating, but in a funny way. Every time I think I'm doing well, I fall pathetically, haha. But it was a lot of fun to play. It's the kind of game where the more you lose, the more you want to keep trying. Great job. The music combined with the art and gameplay was really fun. Great music, gameplay, and art. Congratulations.

I'm so glad you enjoyed the music, gameplay, and setting. Thank you so much for playing.