I played a few games - didn't get higher than 400 high score, it gets pretty tricky. The music slaps and complements the aesthetic of the game nicely. I think the aesthetic in general is really cool and abstract, just about communicating the idea of a truck driving down a motorway. My only critique is that I find the yellow barriers a little bit jarring / too obstructive while the delivery nodes are a bit too hard to see. Cool little project!!
Dan M
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A member registered Jul 31, 2019 · View creator page →
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Kill demons and use their remains as defensive walls. Just don't get trapped.
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A 2.5D isometric rogue-lite game for Steam with a target release for Q4 2022.
Action