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danikmelo

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A member registered Aug 12, 2024 · View creator page →

Creator of

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Very good game. love the style transitions and design

Good job, I'm curious, for the scenarie layers did you use tileset? how did you set the coliisions?. It is a fun game and scalable too

I will add a dialog to be more intuitive about the role of each tool. thanks for your feedback

Hi, thanks for your comments.  There was alternative scenes when you set the car wrong ( like the car rolling down a hill if you dont put the breaks/ turn it off) I couln't programming before the deadlines of the jam , but I will update that soon

Hi , thanks for the feedback. The scroll is activated after you put the hydraulic jack under the car.  The inspo was this ig video about fixing a car https://www.instagram.com/reel/DNlnF_iO9hi/?utm_source=ig_web_copy_link&igsh=MzR... , I will update a version with the different scenarios when you set wrong the car . i.e .  the car rolled down because the breaks /terrain was slope.  I couldn´t do it before the deadline of the jam. but I will update it

Good game

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I was talking about the thing at the right of the security box. I put the blue cable, and it has another rectangular hole ( for a slider maybe). But I finally solve it.

help, can pick up the "coin or wheel for the apparatus with the mising blue cable. 

silliest game . love it

Great. Love the animation when it falls /collides . I would love to play a version with arrow keys ( wasd feels left handed for me) but overal good game

For the charachter and enemy sprite, I used the Sprites from the Gdevelip "Pixel Adventures" packages, about the floor, moving platforms and roof, I created them on Piskel extention on Gdevelop Game Engine .

th game is good, maybe slower gravity force to have time to react to the falling objects or  show more portion of the screen vertically

I Enjoyed it, good game, love the ducks

I will leave the html version soon

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You can play it on your pc ( download or visit the game published in the Gdevelop Games Page)https://gd.games/danikmelo/moondust-billiards

What do you mean by TBA as theme? Could you elaborate?

Hola, se queda en la página de créditos en el inicio, podrían ajustar please?

Cute

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Que bien , está muy lindo.  Sigan así.  El detalle de los ojitos siguiendo el cursor en el menú principal muy coqueto.

el diseño de los personajes y habitaciones está balanceado, he estado jugándolo y me pareció interesante.  Bugs identificados: a veces las estampillas seleccionan el personaje de al lado ( revisar máscaras de colisión ) y también , despues de habilitar el diálogo inicial con los jugadores, hay alguna opción de interacción o recoger elementos ? tengo la duda por el diálogo de la pipa, o lo de traer malteada de la nevera sin embargo aun no puedo interactuar con esos objetos ( solo con reloj y personajes). También, no se como habilitar lo que sigue del diálogo ( ejemplo ese dialogo del cuervo en el screenshot de itchio no me sale). tienen un juego con mucho potencial y buena estética. Estaré al tanto de actualizaciones

hola, como interactúo con los objetos del inventario?

Created in Women Game Jam 2025 

Chocontá , August 2025

Programming, Music and UX/UI Daniela Camelo

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hi, I created this game on th Global Game Jam 2025- Colombia

Chocontá Location.

This game tells the story of a traveler who scapes in a Hot air balloon from the city to relax in the Chocontá hot springs, but challenges will appear on their way.

Created with Godot 4 Game Engine. Music created on Guitar Pro and Spitfire-BBC VST on  DAW Reaper.

Platformer. Desarrollo en Godot 4 .Game Engine Godot 4

Loup es un hombre lobo que debe buscar su alimento de día y evadir a los humanos de noche hasta el amanecer . Su objetivo es coleccionar los ingredientes para hacer una poción que le permita ser humano nuevamente. El concepto del Loop está inmerso en los objetivos del personaje durante el día y la noche y es también un juego de palabras con la etimología de la palabra lobo ( Loup ) en francés.

Loup is a werewolf. He hunt during the day and evade humans on the night until dawn. He must collect potion ingredients to finally become human. The time loop concept is on the charachter objective and powers during the day and night.

We will be uploading the updates of this project. Follow karenova18.itch.io to get info.

Game Controls:

W OR UPARROW  = JUMP

A OR LEFT ARROW= MOVE LEFT

D OR RIGHT ARROW= MOVE RIGHT.

INTERACTIONS WITH BUTTONS =CLICK

original concept. I will be waiting for the launching.

I'm so glad to have created a game with such an amazing team. Both the UI/UX Designer and the composer were recursive and kind.