Thanks for playing and thanks for the feedback! When I was originally designing it, I had 7 spells planned. But I couldn't complete them all in time so I just made the one spell really long to balance it's power lol I got feedback that the spell was too long and also that it was overpowered, so maybe it's balanced? idk lol But thank you!
danieljcoh
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This game might've been funny to make lol It was funny to play. So many goblins helping me after I did some dastardly deeds to goblin kind! I had every upgrade and when I earned 10,000 points, my game froze. I had fun, the only thing I'll say is that the text was a little hard to read because of the font style!
The art style had a lot of flare to it! I got both endings. Great job for the game jam! I think I would've loved to hear just some stock royalty free music during spinning. I didn't add SFX to my game either, but I did add music. I think it does add a lot but the spinning to win was definitely ingrained in this game. I think you did a great job. The last critique I have is that when text prompts would appear on screen, like when you get a gummy bear, I would've preferred from a usability stand point, that they pop up immediately as opposed to having to click the screen first and then click which pop up option you want.
Should I make a post about my game for the game jam? Well we finished it and it was fun! As always, scope-creep and crunch came into play but it was a good time! Please let us know what you think!
https://danieljcoh.itch.io/the-spiral-rites-ascendant
