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daniel bock

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A member registered Jun 23, 2025 · View creator page →

Creator of

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Haha gotcha! :D

And thanks again for the heads-up regarding Butler - much appreciated! Will look into asap.

Thanks so much for the info! I've not heard of the Butler-interface yet. And yes- you're exactly right: the file size-limit is the issue. It currently sits at 2.5GB, but it's terribly optimized (redundant textures, sounds etc.). I will go over it in the coming weeks, squeeze it down and then go with the Butler-interface. Again: Thanks so much! :)

Thanks so much! Means a lot :)

Vilhart, my friend- thank you so much! Truly appreciate the kind words. Means a lot! :)

And haha- yeah, you're totally right regarding the vehicle controls. It was such a pain figuring out how to get the speedboat feeling SOMEWHAT right, that when it came to the snowmobile I was like "okay, this has to be good enough now; on to the next task" :D

And for whatever comes next: I do indeed have another thing in the works which will debut at this year's PC Gaming Show Tokyo Direct in September. But I'll post the trailer on the socials soon after.

Again: Thank you so much for taking the time of playing Serpent and the kind words! :)

thanks so much, my friend! truly means a lot! :)

and yeah, you're totally right: it's still rough around the edges. I hope come Winter I'll have another week or two to fix some stuff and add some QOL-features (just like mouse sensitivity slider).

again: thanks so much for playing and the kind words!

daniel

Thanks for the kind words, Nova! Much appreciated! :)

And thanks for the feedback! Will try to get everything more polished in the next project.

Hi SuperDev - thanks for your message! Yeah, it can be a little bit byzantian in the beginning. Another player made a handy guide over on Steam:

https://steamcommunity.com/sharedfiles/filedetails/?id=3699305306

Hope it helps!

All the best and have a smashing summer,

Daniel

Ah - thanks for the heads up! Didn't know as I don't really use the app. Will look into it! Thx again! :)