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Dani_Dan

3
Posts
A member registered Sep 05, 2018 · View creator page →

Recent community posts

(1 edit)

Hi. I'm now officially a dedicated fan of you. i'm desperatly searching an excuse to buy the Curse Cathredal because i'm dying to read it.

i've played tidewatch trhee times now, it's really fun. I like how simple it is but the encounters quickly becomes dynamic and interesting.

Last time, wihile fighting in area 4 with the crabs one PG got critted and went to 0, anouther picked them up and ram trought the door to area 5 dropping into area 7 and estingishing their only lit torch, so they were in the dark, 0hp, underwater, hearing a monster trying to free themself to attack them, and then a crab swarm followed them.
They managed to clear the encounter and decided to rest in area 5, Dirk and the orcs cleared the rest of the crab swarms in area 4 and then kidnapped a PG to have her as a hostage. It was great.

Also "He is just smart enough to be frustrated by his own stupidity" it's the best thing i've ever read ever.

I'm translating the whole adventure in italian, when i'm done would you like i send the translated version to you? maybe you'd like to add it to the downloads...

i'll also work to convert it to a dnd 5e 1st level adventure, would you like me to share that?

You might be my favourite module author.
This is probably the best designed dungeon i've ever run, it has certantly the best puzzle out of anything i've read (room 8). I ran this 3-4 times now and had a blast every time. I love especially random encounters, just 6 encounters but with lot of variancy.
Also the tripping on orange slime table, just perfect.
The only thing i would add are a note on the blocked rooms (16 and 13) that reminds the dm where the key to those rooms are, and maybe a descripion of the esterior of room 16 (how it does look from the corridor like when closed).
I also bought tideWatchTower and ran like half of it so far. Another great adventure. 

Also, i'm looking to publish some of my works soon. How did you made the format of your pdf look like so? is there a program, or some guidelines somwhere?

i LOVE this idea. If you turn it in a much more puzzle-roguelike game where u can defeat the boss with a lot of strategies (using different strategies), remove the randomness on skill, and add more boss (with different point of strength) that can become a GREAT game