The ending to this game was so tense I HATED the feeling of impending doom. Short and sweet, some of the sounds were a bit too loud for my liking but I think this was a job well done by the developer.
A shortened version of my playthrough was included in my recent episode of the indie horror showcaseDANGERD0RK
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This is one of the cuter indie horror games I've played, the voice acting is top notch and I enjoyed the entire experience. Really looking forward to any future projects put on by this developer and the voice actors. A shortened version of my playthrough was included in my recent episode of the indie horror showcase
This game has potential to be a long mysterious game, but unfortunately this demo had me feeling a bit of frustration due to the randomness of solving puzzles without logic or reason to even click something such as a book. I couldn't grasp the story since there's not really any dialogue or subtitles to indicate what's happening, but with enough work into this game it can definitely make up for it. My shortened playthrough was included in the most recent episode of my indie horror showcase
Such a fun unique game, definitely gives some vibes of "Parasocial" by Chilla's Art. Although I felt it was a bit short, I'm confident this developer can pull off a longer version that has us dreading what happens next. A shortened version of my playthrough was included in the most recent episode of my indie horror showcase
This game very much gave me Fears To Fathom vibes, and has it's own unique approach. I did enjoy the sort of open map idea, and the game did a good job at indicating where I had to go next. My only critique is that it started to feel repetitive as all I did was travel to different POIs, get a little bit of story, and then it all comes to a quick end. Some type of fear in between would make for a more tense experience, and I'd like to see more of this in the future
I thought the overall experience was pretty interesting and it tells it's own story from beginning to end. In my video I mentioned that the battery died too fast, and when I restarted my focus then became "get everything done so fast" that I wasn't able to fully taken in the story and scares. One of the puzzles was also very easy to "cheese" because it's only one digit to solve, so I did that without even looking for the clue. Decent job overall, I'd love to see either an updated version or a future project
Pretty fun and simple game, definitely has slenderman vibes. I'm personally not a fan of wandering around for so long without finding any key items, but towards the end it was fun to run from whatever is following me. I think the map was so big and there was nothing really happening for the most part, so adding something scary for us to experience in between all the running might change my experience. Good job though
There's a few critiques/feedback I can provide on this game, but I do like the direction it can go towards. There is no language setting so I needed someone from my community to translate, lighting felt a bit strange to me when switching from flashlight to lantern, and I would like to experience more scares in this game. Not necessarily random pointless scares, but this game only had an eerie vibe. Good job overall though and I hope this develops into something bigger in the future.