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DalynO

7
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13
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7
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A member registered Aug 08, 2023 · View creator page →

Creator of

Recent community posts

Good game and nice art direction. I like how you took the theme of Countdown in a more tragic direction. Also liked how the game went back to the title screen with Day 0, nice touch.

The flashlight is a cool central mechanic, and leads to a lot of tension. The thing that you are using to navigate is also the thing that leads the monsters to you. I was confused by the colored barriers though. Sometimes they would fade in slowly and I could walk through them, sometimes they were already solid. I think I was missing something with them. Good idea overall!

Nice job! And congrats on your first game, hope you enjoyed making it! 

Cute game! The unacceptable voice line jump scared me lol. Good work!

Creative idea, and I love the art!

Love the puzzle design! I found two of the three secret discs, but I wasn't able to find the eye one. The last room with all the enemies proved to be too difficult for me so I wasn't able to get past it. I think if you could tone down the difficulty with the enemies, it would have helped me engage with the puzzles more. I do want to stress, though, that I was really impressed with the puzzles. I was even writing notes on a sheet of paper!

Pretty cool! Interest core concept of having to corral enemies into an area. I really like the art direction of this game, excellent use of VFX and shaders! It took me a few attempts to understand what I was supposed to be doing, I think a more straightforward tutorial screen would have been nice.