im unfortunately handling many other projects and streaming right now, but i haven't given up developing this at least, it will just be a while.
Daldameht
Creator of
Recent community posts
Sorry for missing your email for a year, but i played the game and its really good. the UFO moves a bit fast when going up for a while, would be nice for some more tighter controls. Or at least less sensitivity on movement. Also PLEASE add more music. there is only one song that loops for the entire game, and its kind of maddening. The intro music is the best.
The progression of level design was superb. The adding of new unexpected elements, like the red enemy constantly exploding to clear out the blocks on the last or penultimate level was genius.
Continue to always innovate on previous ideas and throw in something new/crazy.
You already have a good handling on interesting game design. UFO games aren't exactly original, so don't ever be afraid of making something truly new.
ME and my chat love your game. keep up the great work.
This picture is how happy i was to play your game.
im uploading my gameplay soon, if you want to see it.
I managed to beat the game once I got into the boat after beating the Slime dungeon.
Some of the translation errors were just slight grammar mistakes . Anyone who speaks fluent English reading it once can easily point out the mistakes. There were many in just the dialogue boxes, so it would take some time to list them all.
There was a graphic error when battling Leonore being taken over by Tormented. There are two renderings of her character, one that is one the ground in pain, and another one walking around on the right side of the level. Not sure if this was intentional, but seemed out of place.
The puzzles were also good. They weren't to easy to be boring and not too difficult to break progression.
A lot trying to understand the game was just from the translation to English.
Those are my initial issues with out replay. I can offer more when I replay it.
Thanks, lad.

