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Dakri87

7
Posts
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A member registered Mar 09, 2022 · View creator page →

Creator of

Recent community posts

Great Update! It works very well on my Samsung S25 Ultra. Keep up the great work! Feel free to give feedback on my project to if you want to support me too 👍 I will try it on tablet later.

I just tried the training mode and i got now, obviously i am just very bad at minesweeper. Still nice game! i have one small issue:
Sometimes when moving with the keyboard arrows  its not moving 1 but 2 fields and i die early.

one more idea: is it possible to make it mobile compatible? adding a control-board or clever touch movement (holding placing a firewall , and simple touch is move to the direction?)

I really love the style! I didn't fully understand everything yet, but it's fast-paced and fun. Great graphics and sound effects.

i just found a bug, when maximizing the game, all towers got placed in the upper left corner and the core stayed centered. But the enemies are moving weired when switching between small and fullscreen.

Dev note:

Current focus is on improving wave balancing and clearer differentiation between tower types:(health, speed, scaling, special mechanics like shields or immunities).


A short tutorial / onboarding level is planned.

I’m also experimenting with a lightweight progression layer (talents or a shop) to unlock additional towers and higher upgrade tiers over time.


Don’t hesitate to rate the game or leave any feedback or ideas.

Yeah haha, i built it as tower defense maze builder, the optics are incredible alike xD 

Hey! I Love that Idea, and it actually looks a bit like my own new released prototype.  I hope you continue your work in it, i'll love to see more of that!