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DaisyChained

16
Posts
20
Following
A member registered Sep 13, 2020

Recent community posts

Well, this is Itchi.io, not patreon. If people purchase the game from here, why the fuck would they want to or need to pay for it again on another store front to get updates? Seems to be dead on here, at the very least.

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The game is great with lovely art, characters and music. Highly recommend.

Only have some small issues after 100% completion,
such as having to replay the same masturbation scene every morning to access the garden (Might be due to me progressing certain characters in a unique order but I probably had to play this scene around 60 times which got frustrating pretty early. Ended up delaying that specific characters story for quite a while due to that).

And the fishing gets old real quick. Getting fishing right in a game is not easy, butting having it be labour and attention intensive is not a great choice in my personal opinion considering how much you need to grind it.


A quest log is also really needed, accidentally didn't pay attention to some dialogue and had a quest started and didn't find out what quest it was until I spent ages combing through the wiki. Maybe an indication of which minigame/questline unlocks certain equipable/attunable items since that's another thing I ended up having to go to the wiki for (only had the pipe by the time I was at endgame, struggling with finishing the dungeon. Turns out most attunable items comes from the only minigame I skipped). Adding an indication of "Item X comes from activity Y, not unlocked" would be cool. Similar to the achievement screen, but in the inventory tab for attunable items.

An option to skip repeat dialogue could be great, sometimes you talk to characters to see if there are any new options or dialogue unlocked so skipping repeat could make exploring by yourself without a wiki a bit more immersive and less annoying. This is not that important though, but could be nice.


Besides that, I have to say that this is one of the best adult games so far. Nice to see it getting consistent development. Hopefully future updates will expand upon the world and map, and not only be more enemies added to the roguelite dungeon ;).


Oh yeah, increase the character limit for the player character's name. It's absurdly short as of now, only 7 or 9 characters long.


Edit: Being able to fish at night would reduce some of the frustration from the minigame at least.

How much content is in the game? Both gameplay and scenes.

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need to add some form of skip to dialogue,  had to turn on numkeys and spam click to get past it after accidentally pressing escape, returning to menu and having it restart twice the entire dialogue...  A few hundred clicks needed to just be able to start playing the game. Add manual save instead of these unclear random predetermined save points.


Also, having all sign dialogue auto-popping is really weird, especially since the ? dropdown thing says that F is the button to interact, but nothing I've run into can be "interacted" with on command and is automatically interacted with when getting close to it.

A sprint option would be nice as well.

Last thing is, add a settings menu instead of the tiny text at the bottom of the main menu and for the love of god don't return me to the main menu when pressing escape. Every game in the history of gaming has had settings on escape, not quit the game... It's gamer muscle memory. If you don't want an options tab, at least add a confirmation box >.<.


Edit: Decided to give another chapter a try a little bit later, same issue. Spam clicking skip dialogue for ages, pressing escape trying to open sound settings, everything restarts because i get booted to the main menu. If you want people to read your story, don't shove it down their throat with unskippable dialogue as the first thing the player sees. Does not give a good first impression.


The game looks good based on the screenshots, but it's too frustrating to play atm. 20 minutes "played" and I have achieved nothing except collecting 1 log. 15 of those minutes were spent staring at dialogue boxes. 

I'm seriously impressed by the fact that this was made in Ren'Py... Like, good job developers! Unity would have been easier, but now community members can easily make translation mods etc which is great!

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this is the shop, literally unusable.


Edit: Can't even progress past getting to the main town since I can't buy health potions. Literally locked out of the game, so I'm leaving it for now. It looks promising if you can reduce the grind, tune down the unkillable healing monsters on the easy quest and fix all the weird resolution based bugs so that the game is actually playable.

i'm having this issue with 1920x1080. Everything is displaced and weird. Parts of the screen are missing, ui elements are overlapping and blocking interactable things. This is just one example. Persists in both windowed and full screen mode. Add some graphical options so users can troubleshoot themself please.





micro managing the sprint is not fun...

Awesome, will try it out then!

Is it / will it be possible to make female characters as well?

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Pretty cool game, surprisingly decent voice acting mostly. Pretty cool atmosphere.  My main issue is with the sound mixing, it needs work. Badly. Music is so loud by default that it cancels out all voice lines, even when lowered to 40% (all other sound at 100%, specifically during the part of act1 with the intense music). The difference in quality of the audio and the different sound levels of the different characters is really all over the place (some are too quite, some are too loud). Some of the voice actors sound super echoey with some distortion and static, like they recorded it on a microphone from the 60's while some others sound pristine. Shouldn't be super difficult to touch up some of the lines with worse quality with some free(ish) software. Here's a guide using a bunch of different software and techniques in case you don't have an audio engineer on the team.

You should probably send something like this thread (or entire subreddit hehe) to some of your voice actors if you're gonna keep using the same ones to save yourself the trouble of unnecessary post-processing that could have been avoided!  https://old.reddit.com/r/audioengineering/comments/195v2x/improving_my_voiceover... 


Also, please looking into some form of audio equalizer. The different sound levels and audio spikes can be pretty damaging to people's ears, I ended up playing with all sound,except dialogue and ambient,turned off pretty much.

https://old.reddit.com/r/AudioPost/ another good resource for the developers.

 The subreddits i linked should cover everything on both ends (VO and Post), and you can always ask experienced people there for help!

Other than that, great game. You guys are very talented and I hope you keep making adult fantasy games :) .

Is the developer a wikihow artist haha?

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finally got the game to load on firefox after refreshing 10 times. Doesn't work on anything chromium related.


Edit: Wow this game is great, super simple yet really fun. IF the dev adds a bunch of different mons then this might end up as one of the staples or adult gaming.

yup, check their website it has a roadmap. Development is still going strong. They're essentially two people so it will take time.