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Daisuke Tanaka

15
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5
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A member registered Jul 24, 2024 · View creator page →

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Thank you very much.

The version where the error occurred is the one currently available for download from the web.

I tried encrypting with R5, and it worked without any issues.
I just wanted to share this information with you.

(1 edit)

This was a test build, and the results were as follows.

There were no errors in the files themselves.

In fact, since everything worked fine until now, I believe the possibility of a file error is extremely low.

(2 edits)

Hello, Ace.

I believe this issue is caused by a problem with the encryption process, so I’d like to ask for your assistance.

For some of the map tiles, I’m getting the following error.

This error only appears after encryption. The affected assets are animated character tiles with a “$” in the filename.

Additionally, it seems that effects played on the map also trigger an error.

When encryption is not applied, or when the tool is not used, everything works correctly.




It worked with the old version’s method.

Thank you very much.

Thank you.

I tried disabling source code protection in the settings, and also tried disabling asset encryption, but it still didn’t work.

As a result, I used the old version’s encryption method, but do I need to identify the plugins that are not working in order to fix this?
Or should I wait for an update to the tool… It’s a bit frustrating that I can’t use the latest version.

OK!

I'm waiting for the corrected version.

Thank you.

I tried creating it with this password, but an error occurred.

Are there any characters among these that cannot be used?


(1 edit)

I checked the completed file, but there was no --disable-dev-toolsin the package.json file...

Do you still have the previous old version?
F12 didn’t open either...

Thank you.

Which symbols can be used?
For example: $, *, |
etc...

Dice

(1 edit)

Hello Ace,

I’m using the latest version.

I waited more than 15 minutes for the encryption process, and then more than 10 minutes for the game to launch, but it never started...

I plan to encrypt using both itch and Steam as usual, but if I have made any mistakes in the settings, please let me know.

I haven’t changed anything and am using the default settings.

Thank you very much.

Dice



















(1 edit)

Hello Ace,

Regarding the password used for encryption, could you please let me know which characters and symbols are supported??
I would also like to confirm if there is any character length limit.

Thank you.

Dice

Thank you for your support!


I have one more question, should I deploy to exe or user folder to upload to Steam?

Hello, Ace of Aces.

Which file should I use to upload to Steam? ?
I checked Steam in the settings.

When you build, two items will appear: "out" and "protonout".
Which Steam do you use?

Thanks.





Dear AceOfAces.

We become indebted to.

I replaced it with the latest version and it worked fine!

I tried it about 50 times last night and it didn't work, and for some reason it only worked once. I thought maybe I was doing something wrong, so I kept trying.

Thank you for your quick response!

Dice
(3 edits)

Dear Plugin Creater.

Excuse me from Japan. My name is Dice.

I successfully started the game, but I don't know how to configure the save folder.

The save file is usually located directly after the deployment.

However, it worked if it was a user folder function. For some reason, only the default function doesn't work.

As you can see in the image, I am currently trying to create a save file by default, but it is not created automatically.

I may be using it incorrectly, so please help me.




When using the Dragonhouse.RMCookToolDeluxe.GUI tool, it appears when you click Build, but what should I select? ? Even with all assets, operation has been confirmed in the user folder.