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Dahrin

37
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A member registered Feb 25, 2026 · View creator page →

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Sure, it is simple at first. Yet as an endless runner, I did play more than 1 session and had fun with it. I think with a few improvements (e.g. better jump accuracy, difficulty scale) this might be the next dinosaur run. And please keep the charming graphics :)

Great game in concept. I like the easy flow and speed. If you can improve on ui and diffculty scaling, this is gong to be a fun time sink. 

Nice game, cute and simple. Loved the cat, haven't tried hard mode yet.

That belongs to the part of games that will be easy to learn, hard to master. Quite frustrating at a start, it felt really good to suceed. Also great job on the visuals. 

And is it just me or is the music not looping correctly? 

This is really cute and unique. A bit of a sad aftertaste, given the story. Really good on the excution part. 

A unique spin on putting in charges. Overall great game and I it feels good to get things right. A minor issue would be the limited space on the desk. But I guess thats intentional. 

Charging a cloud and get a thunderstorm is a new on. Hard to step in and get used to when first playing. I had to give it a while in order to get things going. The idea and foundation is there. The entry to the game is a bit too steep. 

Great art and game design. Thank you for having camera zoom as well as time scaling. Overall I really enjoyed playing this game :)

That was unexpected. Very unique, great art style and direction. The game takes some time figuring out. Probably could use a better tutorial. And I do love that no sound on the work bench.

I think you got the wrong jam linked in your description ;)

Really fun, short and relatable. Perfect for a game jam project.

That's one heck of a polished expierence. Had me in the zone for a short while. Very nice game

Nailed it on the cute department for sure. Gorgeous game with a good underlying soundtrack. If you can expand on the gameplay side, you will have a great product at your disposal.

So, did I have to charge a shot or did you charge my time now? :D A fun expierence for sure.

Started out a bit to slow for my liking. Once I got the hang of it and the first upgrades started rolling in, it is quite addicting. Top of my head I would say a combination of A game about feeding a black hole and Raptor. Even tough the asteroids won't shoot back :)

I still wonder why I did get a score of 5 :)

It's always cute to look at sprout valley. It is the start of a good game. With a few more days, this could be a base to build on. 

The bane of overambition once again :D  I like the movement and speed of the game. Could have been a good one, but it needs more time to cook. 


 

A nice puzzle with a cute ... battery? I love the battery theme and dialog. The puzzles are fun and make it even more likeable. As for the platformer part, I would wish for a bit more pecision. 

Cute game overall. It took me some time to figure out how this game is meant to be played. A little more time in the oven, a little more polish here and there, and this could be a fun puzzle platformer.

That's a new take. Great graphics for sure and the gameplay was more enganging then I first thought.

Simple and cute :) 

A fun and short little session. The amount of buttons to keep track off was a little confusing at first. After I got a hang of it, I had fun :)

If you ever wanna do an update: I think the hitbox on the trees is a bit off. 

What a beautiful game. I think you nailed hard it on the graphics department.

Playing the game was quite relaxing. I loved the world and feeling of warm and dread. I was captivated. 

What I was missing constantly is moving the camera with you mouse and zoom. So if you ever wanna update you game, I wil be more than happy to come back :)

I liked the cat theme. Cats always work for me :)

I had a fun short session with your game. After a little bit of brainteasing I made it trough all the levels. If you feel like making any updates, I would love to see better jumping precision. Oh, and I think the ground slide when lifting up money is unintentional yet fun. 

It's cute, it's fun. I played trough the whole thing, watching my numbers go up. Bonus points for the save system working with older versions  :) 

A bit more polish here and there, and we have a great incremental game at our hands.

I like it :) Like most of our games, I think it needs another week to get really good. As a first game, I think its great. I can go from start to finish while having fun. 

 I only found one major issue: Some of the upgrades seem to be one time only but come back on later draws. 

Took me 351 years... 

There is a base here, but for it does not come together as a game. For a short fix, I think animations a more visual feedback would be nice. It works as a concept, but is not game yet. 

That was unexpected for in this game jam. I am not a huge fan for tactic rpgs but the fact that you could pull this off in one week is amazing. As for the game itself, a bit more visual feedback would have been nice :)

It took me a while to figure it out. First, I could not find how to put a pot down. Second go, I killed my plant by adding fertilizer after planting. I think it needs a tutorial for that. 

Beyond that, It is fun idea and a great game you can play while doing something else :)

For your first game, this is pretty solid. The core loop works and is a solid foundation. With that, I think you should focus on making the game more arcadier (faster movement, more graphical feedback, etc.)

Good fun, the difficulty spike in stage 3 is quite steep:) Once I got my around that, the expierence was quite nice. 

Probs for the pacing. I often see characters being to slow for this kind of game. Here it is not the case. For the long run, I wished there was some addition to the gameplay mechanic.

Love it :) A simple yet adictive game that works from start to finish. 

I played it for longer than I anticipated... The core gameloop is great fun. If you let it cook for a week or two, this will be a great casual in-between game :)

Thanks, I came here to have some fun. Now I have a new found awareness of things going wrong ...


I love the execution on the topic. Must have been a ton of work to get the art right.

This looks like a great base for a looong grind. I like the theming. Did you make the art yourself? 

Somehow, clicker always work :)

I like the nice growing up take and the sketchbook art. Everything fits together.

I like the art and astestic. It feels cozy and warm. 

As for the game, It took me a second to figure everything out. But from there it was smooth sailing. The time per day is a little bit short though :)

That was great. Took me second round to figure everything out, then it was fun :) I'm still asking myself if the spiked wall is more than a spacer though ...