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Dahrin

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A member registered 26 days ago · View creator page →

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Took me 351 years... 

There is a base here, but for it does not come together as a game. For a short fix, I think animations a more visual feedback would be nice. It works as a concept, but is not game yet. 

That was unexpected for in this game jam. I am not a huge fan for tactic rpgs but the fact that you could pull this off in one week is amazing. As for the game itself, a bit more visual feedback would have been nice :)

It took me a while to figure it out. First, I could not find how to put a pot down. Second go, I killed my plant by adding fertilizer after planting. I think it needs a tutorial for that. 

Beyond that, It is fun idea and a great game you can play while doing something else :)

For your first game, this is pretty solid. The core loop works and is a solid foundation. With that, I think you should focus on making the game more arcadier (faster movement, more graphical feedback, etc.)

Good fun, the difficulty spike in stage 3 is quite steep:) Once I got my around that, the expierence was quite nice. 

Probs for the pacing. I often see characters being to slow for this kind of game. Here it is not the case. For the long run, I wished there was some addition to the gameplay mechanic.

Love it :) A simple yet adictive game that works from start to finish. 

I played it for longer than I anticipated... The core gameloop is great fun. If you let it cook for a week or two, this will be a great casual in-between game :)

Thanks, I came here to have some fun. Now I have a new found awareness of things going wrong ...


I love the execution on the topic. Must have been a ton of work to get the art right.

This looks like a great base for a looong grind. I like the theming. Did you make the art yourself? 

Somehow, clicker always work :)

I like the nice growing up take and the sketchbook art. Everything fits together.

I like the art and astestic. It feels cozy and warm. 

As for the game, It took me a second to figure everything out. But from there it was smooth sailing. The time per day is a little bit short though :)

That was great. Took me second round to figure everything out, then it was fun :) I'm still asking myself if the spiked wall is more than a spacer though ...