Thanks
DASK
57
Posts
1
Topics
57
Followers
27
Following
A member registered Feb 01, 2020 · View creator page →
Creator of
Calculator made in Godot (for learning purposes).
Run in browser
Recent community posts
Last 3 months had been rough, but I fixed it. comments · Posted in Last 3 months had been rough, but I fixed it. comments
2D will be continued! (+ new plans overview) comments · Posted in 2D will be continued! (+ new plans overview) comments
Hi Helghast. Problably you have being asked this a lot, I didn't find any FAQ: You're planning something with the gore system used in old versions of leaden sky?
btw i like your work, what made me interested back then was the impressive violence for a 2d game, you don't need to answer if is something personal or you don't want to.
thanks for being pacient and reading.
the concept sees cool. The game need optimization, as you said.
- Disabling shadows option
- Compress texture & audio
- Hide polygons/models when the player is not looking
- use a fog like minecraft for hide things far from player
Special tip: Use "var :=" on variables & constants on Godot engine. In Gdscript the variables can change type, when you use "var :=" instead of "var =" you optimize the definition for the game engine. So Godot don't need to discover and define it.
btw: just suggestions, thanks for reading.
Atlyss Alpha Demo 0.9.2a releasing 5/10/2024 comments · Replied to Berglord in Atlyss Alpha Demo 0.9.2a releasing 5/10/2024 comments
Soundtracks available to listen/download for free on Bandcamp comments · Posted in Soundtracks available to listen/download for free on Bandcamp comments
ATLYSS community · Replied to Boo in (0.9.0 Minor bug) Hair color change when transferring characters
The Apothecary's Apprentice comments · Replied to Dragon Galaxy in The Apothecary's Apprentice comments
Atlyss Alpha Demo 0.9.0a Releasing 4/30/2024 comments · Posted in Atlyss Alpha Demo 0.9.0a Releasing 4/30/2024 comments
交叉碼:李的偉大的冒險到神秘的森林 (Bootleg CrossCode) comments · Posted in 交叉碼:李的偉大的冒險到神秘的森林 (Bootleg CrossCode) comments