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dabflygon12

1
Posts
A member registered Jul 11, 2020

Recent community posts

(2 edits)

hey i need some help I'm trying to install your mod. I've placed the mod in the mod folder for dicey dungeons, but when I load up the game and press the mods menu option it just crashes and I dont know why. Also I have no idea where to find the "command line"(i'm new to pc) to manually force the game to load it. Am I stupid? What am I missing? someone please help I will not be beaten by this! here's the error log:

--------------------------------------

filename: diceydungeons
package: com.terrycavanaghgames.diceydungeons
version: v1.8.2 / 0.13.0 (mod API)
sess. ID: dicey_dungeons_2020-07-11_17'36'07
started: 2020-07-11 17:36:07
--------------------------------------
crashed: 2020-07-11 17:36:15
duration: 00:00:07
error: ERROR in callscenemethod(CharacterSelect,update) static : Null Object Reference, stack = 
Called from states.Title.decompose (states/Title.hx line 495)
Called from states.Title.changescene (states/Title.hx line 506)
Called from states.SettingsOptions.update (states/SettingsOptions.hx line 69)
Called from FadeControl.update (FadeControl.hx line 78)
Called from Screen.endrender (Screen.hx line 301)
Called from states.CharacterSelect.update (states/CharacterSelect.hx line 324)
Called from Reflect.callMethod (C:\coding\haxe\openfl\std/cpp/_std/Reflect.hx line 55)
stack:
haxegon.Scene.callscenemethod (haxegon/Scene.hx line 93)
haxegon.Scene.update (haxegon/Scene.hx line 53)
haxegon.Core.doupdate (haxegon/Core.hx line 268)
haxegon.Core.onEnterFrame (haxegon/Core.hx line 182)
starling.events.EventDispatcher.__invokeEvent (starling/events/EventDispatcher.hx line 184)
starling.events.EventDispatcher.dispatchEvent (starling/events/EventDispatcher.hx line 144)
starling.display.DisplayObject.dispatchEvent (starling/display/DisplayObject.hx line 778)
starling.display.DisplayObjectContainer.broadcastEvent (starling/display/DisplayObjectContainer.hx line 449)
starling.display.Stage.advanceTime (starling/display/Stage.hx line 108)
starling.core.Starling.advanceTime (starling/core/Starling.hx line 469)
starling.core.Starling.nextFrame (starling/core/Starling.hx line 455)
starling.core.Starling.onEnterFrame (starling/core/Starling.hx line 682)
openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 443)
openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1236)