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daaronin

23
Posts
2
Followers
A member registered Dec 10, 2024 · View creator page →

Creator of

Recent community posts

Very neat platformer, loved the bit of bounce the animations and movement had to them! Great job!

Super fun platforming with great momentum, loved the death screen! Would love to see checkpoints or possibly shorter levels to reduce the time it takes to get back to where you were after a failed jump. Great job!

Super cute! I want the roomba to get faster or stop and turn like they do sometimes, but still a very clear game concept that was easy to figure out. Good job!

Loved Draggle and the overall vibe! Had to restart a few times my jump wouldn't reset, but was easy enough to figure out. Great job!

The art for this was fantastic, definitely had a consistent cozy, adventurous vibe. Platforming aspect needs some tweaking, but still impressive overall! Great job!

Really enjoyed the time paradox concept and seeing how that could be used to tell an interesting story. Would love to see where you go with this if you plan on continuing working on it!

Really enjoyed the typing mechanic for using spells, felt straightforward and like it could easily represent how simple or difficult a spell was to perform. Also loved the work on the pixel art! Great job!

Great job on your first game! Difficulty ramp up was manageable, and the mechanic was fun. I'd love to see where you'd take this if you keep working on it! 

Fun concept, filling out the little orders was pretty straightforward and I can see the vision! Great job!

Really neat idea for a metroidvania where your unlocks are little guys working together! There are so many cool ways you could build this out, and it's a great prototype/demo of the concept. Great job!

Loved the music for this, and was really happy to see I could shoot diagonally! Great job!

This looks great, love the pixel work and the look of the claw machine! I think you have a really fun concept here, good job!

Really liked the concept, but the flashing speed used on the map started to trigger my photosensitivity and make me nauseous, just in case you plan to build on it!

Love grappling hooks and jetpacks, always a quick way to make me enjoy a platformer. Great job!

Really like the idea of giving bonus points based on combos, Great concept!

Really enjoyed this. Easy to understand, consistent vibe, and got me to want to play again after I died. Good job!

I absolutely loved Skrunk, super cute, and the aesthetic and music all fit together to remind me of something like banjo kazooie. Great job!

I absolutely loved the look of this, really reminded me of playing Elebits back in the day! Great job!

Really enjoyed the concept of this, having different little guys with different abilities to setup and defend was fun. I'd love to see what other ideas you have for little guy abilities!

The little guy vibes are off the charts here. Great job!

Very neat idea, love the concept of the size of the little guys changing. Good job!

You captured the feeling of those retro games really well, great job! Love the touch of having the frame be styled like the old G&W, it only adds to the vibe.

I couldn't get the mouse control to work until I was in fullscreen, but it's a really neat concept. I wanted to be able to bounce more off of the smaller enemies so I'd have that satisfaction of just barely getting through a more sparce area. Great job!