It's good, would recommend supporting.
D_Short_1
Recent community posts
I can see the potential in this game, it just needs some balancing and some things that are standard for games (music, a background for the fights, maybe more of a story or context for the game). Another thing that isn't required but can help make the game more interesting gameplay wise is something like status effects and passive skills which are pretty normal for turn-based games.
As someone who plays these games to judge them on their gameplay and not jork it, it shouldn't be a surprise when I say I don't get much out of it (but the game makes it very clear in it's opening that someone like me won't get much out of this). All I can say gameplay wise is that this game will either be very enjoyable or your worst nightmare depending on how closely you follow the rules. The art is great and I'd love to see these characters in something like a NSFW platformer, RPG, or even a dating sim (my favorite is Elena), but it's up to the developer on what they want to make.
I want to start off my review by saying that I see the potential in a NSFW game where you manage a brothel and get to know the employees (I don't think it's the first but it's not a bad thing since it's not like there's an over-saturated market of NSFW games) and that I'm not saying the creator should stop, after all it's still in developing and making a game isn't easy especially when you have to program and make the art all by yourself like the creator is doing (I think). That being said, this game still needs some time to cook. The first and probably most nitpicky point I'll make is that this game doesn't have a proper title screen. It's not a deal breaker, but it did catch me off guard. I think another issue is the writing. Maybe it's because I play NSFW games to judge them as stand alone games and not jorking experience, but the writing was just kind of boring. Not expecting some instant classic level writing, but during Zoe's first interaction she starts off by saying that she made a man beg her to stop after splooging twice. During that I thought it was going to lead to a joke where the main character says something like, "Was he even alive after the fourth time?", but it was just played straight with the main character saying something like, "That's my girl." The final and probably most important thing that needs to be worked on is the gameplay. Don't get me wrong, I'm not saying I need to be constantly paying attention like a FNAF game, but I was immediately bored during the first five rounds. The gloryhole kind helped but not by much since you're just clicking over and over again. I was interested when I saw the dungeon option thinking it might be some sort rpg or something, but was disappointed to see that it was just an extra room. After that I gave up, maybe the farm is really engaging, but I was just so bored at that point that I didn't care. I don't like being negative, so one thing I will say is that the art is great. While the chibi stuff during the regular rounds is just alright (I don't think those were meant to be jorked to to begin with), the art when you're talking to the girls is in your office is really good. I think if the game leaned into the visual novel aspect of it just a bit more with something like an intro or art for the result screens it would definitely improve. I'm not trying to discourage the developer, this game is still in development after all, but I do think there's room for improvement, especially in the gameplay department.