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d/Dev

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A member registered Oct 23, 2018 · View creator page →

Creator of

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Hi there, thank you for your kind words! It really means a lot to me.

As to your query: without knowing what you are using Hypno.exe on it is very hard to say.

Could you let me know:

  • If you are on Windows/Linux/OSX
  • Send me some stuff (on Discord, there is a handy button in the bottom right of the Hypno.exe main menu. If that is not viable to you reach out in a DM on your social media of choice and we will work it out) - the image in question (so long as you are comfortable doing so) - a .hypno export of the program itself, ideally after you have tried to import the image in question. You can find a guide on how to do this in the Sharing Programs topic on this itch page.

And finally:

This version of Hypno.exe will be retired Soon(TM) when I finish rebuilding it from scratch; something made necessary to better support image imports. As such, if you can wait a while, the newest version will feature much more stable image (and audio) importing.

Again, thank you for your support and encouragement, I hope you will continue to enjoy Hypno.exe and the activities it enables.

d/Dev

While I am not 100% sure exactly what you are asking, there is currently no multiplayer/online system in place. I am still investigating the best way to go about this that provides a simple online experience without sacrificing safety, privacy, and security.

As for pre-made content, not at this time! Any content made and shared will suffer from depreciation while this is still inactive development. This gets a Soon(TM).

The target market is the NSFW aspect. Though if you were to sit at your desk at work and openly bliss out to spirals that is your choice.

Because those are two of the tags this program has.

While it does not have any explicit NSFW content it is specifically targeted at that market, and likewise while it cannot on its own control a mind, that is is both the goal and dream.

Hypno.exe community · Created a new topic Questions

Post any questions you would like here!

Hypno.exe community · Created a new topic General Chat

Do general chat and discussion here!

Hypno.exe community · Created a new topic Program Sharing

YOU CAN EXPORT AND SHARE PROGRAMS

While this feature is entirely immature, thanks to the way I am handling data for Elements you can currently export and import Programs as plain text. Here is how:

EXPORT

Once you have created and saved the Program you want to share, go to Solo mode.

Then, select the Program in the list that you want to share.

Finally, scroll to the bottom of the Raw Text view to reveal a Copy button. Press this and the Program will be copied to your clipboard as plain text, which you can then paste elsewhere to save and share.

IMPORT

To Import, first make sure you have copied the raw text of the Program you wish to import. Then, go to the Editor.

In the Program selection screen, click on “Import from Clipboard”

This will open the Program Editor with the Imported Program ready to Edit! Just remember to save it, as it is not saved until you do! You can change the name and description, Stages, and Elements as desired.

Here is the raw text of the Example provided with Hypno.exe. If you want to share your own in this thread please do so, just remember to wrap your text in ```

{
	"iD": "839735BA45C92D287DB77D8DBFD2629B",
	"info":
	{
		"name": "Example Program",
		"description": "A simple example program built in 0.1 for new users to peruse.",
		"tags":
		{
			"tags": [
				{
					"tag": "example"
				},
				{
					"tag": "0.1"
				}
			]
		},
		"image": "None"
	},
	"stages": [
		{
			"iD": "A1B242CD45D274051D7109AB9B5E20F9",
			"info":
			{
				"name": "",
				"description": "",
				"tags":
				{
					"tags": []
				},
				"image": "None"
			},
			"duration": 5,
			"elements": [
				{
					"info":
					{
						"name": "Basic Text",
						"description": "A longer description goes here.",
						"tags":
						{
							"tags": []
						},
						"image": "/Game/Hypno/Elements/BasicText/T_Text_Icon.T_Text_Icon"
					},
					"class": "BlueprintGeneratedClass'/Game/Hypno/Elements/BasicText/BP_BasicText_Elem.BP_BasicText_Elem_C'",
					"data": "{\r\n\t\"text\": \"Hypno.exe\",\r\n\t\"color\":\r\n\t{\r\n\t\t\"b\": 255,\r\n\t\t\"g\": 0,\r\n\t\t\"r\": 255,\r\n\t\t\"a\": 255\r\n\t}\r\n}"
				},
				{
					"info":
					{
						"name": "Spiral",
						"description": "A pretty spiral",
						"tags":
						{
							"tags": []
						},
						"image": "/Game/Hypno/Elements/Spiral/T_Spiral_Icon.T_Spiral_Icon"
					},
					"class": "BlueprintGeneratedClass'/Game/Hypno/Elements/Spiral/BP_Spiral_Elem.BP_Spiral_Elem_C'",
					"data": "{\r\n\t\"arms\": 3.4125130176544189,\r\n\t\"speed\": 0.050409000366926193,\r\n\t\"taper\": 0.12579746544361115,\r\n\t\"thickness\": 10,\r\n\t\"bDirection\": false,\r\n\t\"color\":\r\n\t{\r\n\t\t\"r\": 0.084676481783390045,\r\n\t\t\"g\": 0,\r\n\t\t\"b\": 0.26629415154457092,\r\n\t\t\"a\": 1\r\n\t}\r\n}"
				},
				{
					"info":
					{
						"name": "Metronome",
						"description": "A simple, synthetic metronome.",
						"tags":
						{
							"tags": []
						},
						"image": "/Game/Hypno/Elements/Metronome/T_Metronome_Icon.T_Metronome_Icon"
					},
					"class": "BlueprintGeneratedClass'/Game/Hypno/Elements/Metronome/BP_Metronome_Elem.BP_Metronome_Elem_C'",
					"data": "{\r\n\t\"bpm\": 60,\r\n\t\"pitch\": 171.46479797363281,\r\n\t\"volume\": 1\r\n}"
				},
				{
					"info":
					{
						"name": "Rings",
						"description": "Concentric Rings",
						"tags":
						{
							"tags": []
						},
						"image": "/Game/Hypno/Elements/Rings/T_Rings_Icon.T_Rings_Icon"
					},
					"class": "BlueprintGeneratedClass'/Game/Hypno/Elements/Rings/BP_Rings_Elem.BP_Rings_Elem_C'",
					"data": "{\r\n\t\"count\": 5.8965587615966797,\r\n\t\"thickness\": 0.30000001192092896,\r\n\t\"speed\": 0.44902637600898743,\r\n\t\"color\":\r\n\t{\r\n\t\t\"r\": 3,\r\n\t\t\"g\": 0,\r\n\t\t\"b\": 3,\r\n\t\t\"a\": 1\r\n\t},\r\n\t\"bDirection\": true\r\n}"
				}
			]
		},
		{
			"iD": "0DFA50554783364147ED7494B948BDF3",
			"info":
			{
				"name": "",
				"description": "",
				"tags":
				{
					"tags": []
				},
				"image": "None"
			},
			"duration": 6,
			"elements": [
				{
					"info":
					{
						"name": "Changing Text",
						"description": "A longer description goes here.",
						"tags":
						{
							"tags": []
						},
						"image": "/Game/Hypno/Elements/ChangingText/T_ChangingText_Icon.T_ChangingText_Icon"
					},
					"class": "BlueprintGeneratedClass'/Game/Hypno/Elements/ChangingText/BP_ChangingText_Elem.BP_ChangingText_Elem_C'",
					"data": "{\r\n\t\"texts\": [\r\n\t\t{\r\n\t\t\t\"text\": \"5\",\r\n\t\t\t\"color\":\r\n\t\t\t{\r\n\t\t\t\t\"b\": 0,\r\n\t\t\t\t\"g\": 0,\r\n\t\t\t\t\"r\": 255,\r\n\t\t\t\t\"a\": 255\r\n\t\t\t},\r\n\t\t\t\"duration\": 1\r\n\t\t},\r\n\t\t{\r\n\t\t\t\"text\": \"4\",\r\n\t\t\t\"color\":\r\n\t\t\t{\r\n\t\t\t\t\"b\": 0,\r\n\t\t\t\t\"g\": 0,\r\n\t\t\t\t\"r\": 233,\r\n\t\t\t\t\"a\": 255\r\n\t\t\t},\r\n\t\t\t\"duration\": 1\r\n\t\t},\r\n\t\t{\r\n\t\t\t\"text\": \"3\",\r\n\t\t\t\"color\":\r\n\t\t\t{\r\n\t\t\t\t\"b\": 0,\r\n\t\t\t\t\"g\": 0,\r\n\t\t\t\t\"r\": 193,\r\n\t\t\t\t\"a\": 255\r\n\t\t\t},\r\n\t\t\t\"duration\": 1\r\n\t\t},\r\n\t\t{\r\n\t\t\t\"text\": \"2\",\r\n\t\t\t\"color\":\r\n\t\t\t{\r\n\t\t\t\t\"b\": 0,\r\n\t\t\t\t\"g\": 0,\r\n\t\t\t\t\"r\": 151,\r\n\t\t\t\t\"a\": 255\r\n\t\t\t},\r\n\t\t\t\"duration\": 1\r\n\t\t},\r\n\t\t{\r\n\t\t\t\"text\": \"1\",\r\n\t\t\t\"color\":\r\n\t\t\t{\r\n\t\t\t\t\"b\": 0,\r\n\t\t\t\t\"g\": 0,\r\n\t\t\t\t\"r\": 110,\r\n\t\t\t\t\"a\": 255\r\n\t\t\t},\r\n\t\t\t\"duration\": 1\r\n\t\t},\r\n\t\t{\r\n\t\t\t\"text\": \"0\",\r\n\t\t\t\"color\":\r\n\t\t\t{\r\n\t\t\t\t\"b\": 0,\r\n\t\t\t\t\"g\": 0,\r\n\t\t\t\t\"r\": 72,\r\n\t\t\t\t\"a\": 255\r\n\t\t\t},\r\n\t\t\t\"duration\": 1\r\n\t\t}\r\n\t]\r\n}"
				},
				{
					"info":
					{
						"name": "Rings",
						"description": "Concentric Rings",
						"tags":
						{
							"tags": []
						},
						"image": "/Game/Hypno/Elements/Rings/T_Rings_Icon.T_Rings_Icon"
					},
					"class": "BlueprintGeneratedClass'/Game/Hypno/Elements/Rings/BP_Rings_Elem.BP_Rings_Elem_C'",
					"data": "{\r\n\t\"count\": 1,\r\n\t\"thickness\": 0.30000001192092896,\r\n\t\"speed\": 0.5,\r\n\t\"color\":\r\n\t{\r\n\t\t\"r\": 5,\r\n\t\t\"g\": 0.13096462190151215,\r\n\t\t\"b\": 0,\r\n\t\t\"a\": 1\r\n\t},\r\n\t\"bDirection\": true\r\n}"
				},
				{
					"info":
					{
						"name": "Static Binaural",
						"description": "A basic, static 6Hz binaural",
						"tags":
						{
							"tags": []
						},
						"image": "/Game/Hypno/Elements/StaticBinaural/T_Binaurals_Icon.T_Binaurals_Icon"
					},
					"class": "BlueprintGeneratedClass'/Game/Hypno/Elements/StaticBinaural/BP_StaticBinaural_Elem.BP_StaticBinaural_Elem_C'",
					"data": "{\r\n\t\"frequency\": 1,\r\n\t\"pitch\": 1,\r\n\t\"volume\": 0.5,\r\n\t\"bWhiteNoise\": true,\r\n\t\"whiteNoiseVolume\": 0\r\n}"
				}
			]
		}
	]
}
Hypno.exe community · Created a new topic How To Use
(1 edit)

This is still a work in progress so for now there is no in-depth documentation.

NOTE: When running for the first time Windows might ask about firewall access and permissions. This is default Unreal Engine Development Build behavior. You can deny or allow as you please, it is just for anonymous crash reporting to Epic, not to me.

HOW TO EDIT A (NEW) PROGRAM

Pending proper documentation, here is a brief overview:

In Hypno.exe you create “Programs”, each Program is comprised of individual “Stages”, and each stage has a number of “Elements” which are divided between “Visual” and “Audio”.

Each Stage has a duration. Any duration of 0 or lower means indefinite.

Using the Editor from the main menu you can create a Program.

Give it a name and description. Save it and then you can click the “+” on the right to add a Stage.

In the Stage editor you can add either Visual or Audio Elements.

Once added they will show up in the Element’s list, where you can click on them to edit them.

Pressing “Back” will take you back to the Stage Editor to add more Elements.

Remember to hit the Save buttons as often as possible, the system is still unstable.

HOW TO VIEW A SAVED PROGRAM

Simply Click on “SOLO” in the Main Menu.

Select it from the list on the left, then hit Launch at the bottom. You can also untick “Close on Completion” which will return you to the Main Menu when the Program is complete.

NOTE: If the Program contains a Stage with a duration of 0 or less, or you untick “Close on Completion” you will be trapped in that Program forever (or until you quit). I realize some of you are into that, but you have been warned.

(1 edit)

Hello wonderful people, things, animals, and beings. Thank you so much for checking out Hypno.exe!

Here is a rough production roadmap of features and versions. It is subject to change and improvement, as well as inclusion of any suggestions made by users.

If you have not already done so, follow me on Twitterto keep updated on development.

Additionally, if you have any: questions, suggestions, feedback, bugs to report, or just want to reach out, please fill in this google form and I will get on it in a manner some might consider timely.