the game is not rendering properly and has textures stretched out and clipping everywhere, is a little dangerous for epileptics
CystalCore
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(no I did not work on the game but I do like it and the current state of the game is good)
I made it to stage 14 without losing a single life, the difficulty is not too high, and this is an arcade style game with increasing difficulty and no end, so saying "The difficulty is too high" doesn't even make sense
but if you look at the options you can see there are cheats available, they disable the high score but they are also fun to mess with,
if you want to know what this game is based off of go play the Galaga or Galaxia arcade games, they are super easy to find online
I get the idea behind that, but since you are going for a Wario/Pizza Tower like gameplay, you want to optimize flow, so Slam -> Bash is a good flow especial since you can Bash out of Rocket, where Slam -> Jump -> Bash is probably fine but is not intuitive, nor indicated, simple intuitive controls makes the system easy to learn and harder to master, then you can make levels that push that mastery, having 1 extra button press for a perceived reward, isn't all that rewarding and becomes tedious after the reward has been found, especially when it could have been 1 single button.
The Reward should be in the smooth and simple flow of gameplay and not the "tricks" that are found to make that happen, the cool tricks need to be something special, like the slide jump dash in Psuedoregalia, or the jump dash reset in Celeste, those are both "bugs" that where made into features for players that found them, in a Wario/Pizza Tower like game a player would expect to be able to dash once on the ground.
also I think you should keep the attack through 1 block wide geometry activating stuff that can be used for good secrets and is a real "ah ha" moment.
I have only 2 things that I think would make the game better,
1st, allowing the player to dash after they hit the ground from a slam, so impact animation cancel, currently you need to wait for the animation to be finished it doesn't feel super great.
2nd, making shift sprint instead of space, that way you just have a line of the 4 inputs, space can be interact or something else, but Shift as sprint seems like a better option
other than that, game is great
the built in Windows defender will just delete any exe file you download, if you have any other antivirus, you are wasting money, but they will do the same thing, this is a user issue on your part, not an issue of the developer, itch is not a sketchy site, and complaining to the dev who made the game about your lack of understand of how protection software works does nothing.
TLDR: you have a skill issue



