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Cyber Owl Games

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A member registered Oct 21, 2020 · View creator page →

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Hey that’s actually a good question! We haven’t fully decided what fetishes we’ll cover throughout, but I can say with certainty we won’t be doing any non-con or NTR content. Futa is probably something we’ll do in the future, but right now we don’t have a firm list. Thanks for asking tho!

That worked!

I’ve checked on the page has nothing. Apparently you have a link that’s supposed to be used by the other devs from what I’ve researched?

Alright. I haven’t gotten a notification about it so does it automatically send me something or do you need to do something on your end?

No worries! Let me know if you have any more issues and hope you have a good time :D

Hey thanks for playing! You have to use DD-9 on the little metal panel on the generator to open it up. The Fae issue you mentioned has been fixed in current, but I'll be updating the demo on the 10th with some other fixes as well. Also because we're using a mix of the Adventure Creator tool and my own custom dialogue tool,  creating a skip function has been a bit challenging but in current paid build it is possible to skip through dialogue tool text by holding space and left clicking (this does not apply to all text conversation just dialogue tool ones).

Also just so you know there's 5 replay scenes that can be played and the final one involves Fae slipping in the bathroom, so you still have a lot of demo to play!

Alright sounds good.

Ah alright, is it a "just for the holidays" bundle I'm assuming? I'm not against the idea I'm just a bit new to the whole "bundle" thing.

Not really sure what you mean by bundle. What exactly are you trying to do?

Just to update you again we've released both a MAC and Linux build. Since I don't currently have a Linux computer at the ready, would really appreciate some feedback on it!

That would be great! I already got a build working now (in theory), just from experience with the MAC build testing would be super useful!

Haven't had any requests for that yet but I can look into that tonight! Currently just got the MAC version working, gonna be posting that in a few hours but we'll look into the process of making a Linux build tonight as well.

One more update: got the build properly working on MAC. Working on making sure the resolution scales correctly but otherwise should be able to fix the Itch build tonight or tmw (you'll know very soon).

Good ole walled gardens! Currently we're doing a bugfix update so once that's sorted we'll be updating the build here as well as a working MAC build with it in the next couple of days. What it will include:

-Ability to name character
-New minimap button for ship
-Blackbox on interaction fix
-Some fixed hallways
-New Fae NSFW scene

We appreciate the patience, getting a hold of a MAC has been a bit of a pain in the butt lately but it's still on our minds!

Just another small update. Turns out we're gonna have to package the build on a Mac computer, can't just do it from the Windows ones we're using. Really sorry for the inconvenience, we have a solution and gonna work on getting a friend's computer to package it.

So done a bit of research on it, the issue is that Apple has some wacky thing for apps that requires them to be notarized. We think we have a solution, it's a little weird to deal with but we'll be adding it to Itch soon. Sorry for the issue, but we'll get it fixed soon after a bit more testing.

Ah thanks for letting us know! Most likely a packaging error on our part, will sort it out tomorrow. In the meantime if you still want to play tonight you can play on Newgrounds using the embedded version here:

https://www.newgrounds.com/portal/view/875139

I'm afraid none of our team speaks Mandarin, but I did google translate your statement and sorry to hear you're having issues with PayPal :( . This is unfortunately on PayPal's end rather than ours however.

So currently the plan is to finish all of Chapter 1 and then do a Steam Early Access type thing. Story/Update wise the plan is 7 Chapters and 4 Updates per chapter, so once Chapter 1 is done we'll be putting it straight on there!

Also update wise we post a lot of info on our Patreon/SubscribeStar, as well as our Discord (which can be joined on our main page. Our aim is to finish rework by end of this month and get first update done in 1-2 months. Itch build will also always be up to date with most stable version if you keep an eye on it!

Oh we definitely agree with that feedback! We're actually currently working on a full reboot of the game specifically to address the shortcomings of both the story and art in some areas. It's currently in active development, but you can see this public news post right here:

https://www.patreon.com/posts/big-news-update-58195407

It's mainly because we're very new, we only really got our page working about 3-4 weeks ago. We've already been updating the game since February and you can play the current version for free (paying is optional on Itch for our game), and we definitely appreciate the feedback!