Amazing aesthetics. Played until the end. No idea what any of the variables did. Solid experience.
CyberDwellerDog
Creator of
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This is my favorite genre of game to see in a gamejam! Beat it once with 3636. Saplings confused me as they look like they're part of the quota UI. And as others have said, I wish I could reread placed tiles. That said, it is very satisfying to play and I could see myself playing a lot of this if it were fixed up post-jam.
It's a nice typing game with very good art. Pleasant to listen to as well. Wish it keep counting past 10.
The items I'm very confused about. I only figured out that the items worked because I read the other comments that said they did. (As in: Adding ? or ! at the end of words use items. So does , if you chain multiple words together.) I don't know what the items do. I have no idea where other players learned this information. Did I miss something? Do different versions of the game have different information? (I downloaded the Windows one.)
Played it before I read the rules. Figured out the rules as I went. It was difficult to beat like that, but I did and it felt like an achievement. The squirrel (character that hurts you) being so common made it slightly more confusing. I am also glad that you included the Guide that shows exactly what every animal does and after I read it it became substantially easier. It felt very original to me and like something I'd find on a good plug-and-play game console.
My team would be disappointed if I didn't post our game here. Also, I played Chrysalis and enjoyed it.
https://itch.io/jam/godot-wild-jam-84/rate/3819179





