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Dylan Avila

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A member registered Feb 01, 2022 · View creator page →

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The Fullscreen option is optional, but I had to manually expand the page window, you'll understand why if you find yourself on the path that leads to the best end of this demo.

(All that are apart for production) Feel free to add your posts when editing the Devlog

Pocket Platformer Use

Decker Use

Flickgame Use

Pocket Platformer Use

Herobook Use (made to seem like a long road)

Herobook Use (bungled the questions >_<)

Pocket Platformer Use (Change in Texture)

Pocket Platformer Use

Pocket Platformer use

(Note from the author: there's a little trick in the teleporter level with the hidden landmines, you just have to activate the checkpoint first)

Felix, feel free to add any information, images, or anything here in this page

Looks like a potential game, just one thing that's needed, score results and replay button.

There's a code error where space and left directional makes the character jump

(This is only a project for GD102, my other Game Design class)