im not sure exactly what i was thinking of at the time of the last comment but i think you could make the beggining enemies a bit more intuitive to fight and teaching the dodge roll ealier on (I know you have it from the beggining but i forgot to use it until round 4). i also think you have such a cool arstyle for the arena and you should extend it to the rest of the game. i look forward to seeing more of this game in the future!
cy_fi
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A member registered Sep 14, 2022 · View creator page →
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Find your missing fairy apples and fight off the corruption in this cute and short platformer.
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A short game about a monkey trying to get back to his true love
Adventure
A small game made for Godot Wild Jam 64 about lighting candles
Puzzle
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