In the latest version scaled up models sometimes cull as if they are off screen when they are still on screen. This doesn't happen in v79 which I've had no problems with so I've reverted back to that. Example below shows a model (road and terrain) which is large, and moving the camera slightly culls the object, as you can see the green sign is a seperate model and doesn't cull.
cutupuss
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A member registered Feb 01, 2020
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Construct 3 3DObject Plugin - SDK V1 only comments · Posted in Construct 3 3DObject Plugin - SDK V1 only comments
Construct 3 3DObject Plugin - SDK V1 only comments · Replied to kindeyegames in Construct 3 3DObject Plugin - SDK V1 only comments
Construct 3 3DObject Plugin - SDK V1 only comments · Replied to kindeyegames in Construct 3 3DObject Plugin - SDK V1 only comments
Sure, https://drive.google.com/file/d/1xXjeDyfm73Fdy21pSnBkzPzg4xeWzxDe/view?usp=drive...
This model loads on 440-2, and throws up that error and doesn't show on newer versions.
Construct 3 3DObject Plugin - SDK V1 only comments · Posted in Construct 3 3DObject Plugin - SDK V1 only comments
Construct 3 3DObject Plugin - SDK V1 only comments · Replied to kindeyegames in Construct 3 3DObject Plugin - SDK V1 only comments
Construct 3 3DObject Plugin - SDK V1 only comments · Posted in Construct 3 3DObject Plugin - SDK V1 only comments