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cutmybangs

29
Posts
2
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A member registered Apr 09, 2026 · View creator page →

Creator of

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Thanks for playing! The first two photos in the 'Play' mode are part of onboarding for teaching mechanics but I think we should've made that more clear and gave players the options to skip it if they wanted to. But 'Endless' mode gets you straight to the core gameplay loop!

I liked the idea of the burners resembling a timer. Quite difficult game on classic haha! The art style fits the game vibe. 

Ah a fellow automatic camera countdown game! We had similar takes on the theme but completely different executions. I like the concept of trying to take good photos of unruly alien children. Great job!

The thumbnail and colors caught my eye! The game was a little simple for me but it all comes together in a nice package

Love the concept but I was also a bit confused when it came to the puzzle solving. There was just a lot of cogs and I didn't really have an aha moment even when I solved a level.

Love the little (or big?!) snowball! The concept of losing and gaining your snow is nice but I got stuck. I think the hazard that appears after you push the box isn't very clear to me? 

Very juicy game, love the presentation and style! I think the timing was a little harsh but I was playing on touchpad so that maybe made it a little harder for me. Elegant and well-executed take on the theme!

I liked premise of the bombs and the core game mechanic. There could have been more visual interest.

This game reminded me a little of Don't Starve! I liked building the fire and encountering some objects that had some unexpected effects. I think movement could've been a little faster but the deliberate pace makes each expansion feel worthwhile. Good job!

The artstyle was simple but it fit the mood of the game and the animations were really nice.  Good application of theme! 

Really fun and well-executed take on the countdown theme. I liked the little moments where you weren't encouraged to tick down quickly (go little snail!). The ending scene was really nice too, quite a finisher!

Love games that try to raise awareness! Here's a counter that I want to see go down. I do think the game itself could use a bit more interactivity but the style is very clean and functional.

one of my favorites that I've played so far. The music was soooo goood!!!! Artstyle fit the vibe , the whole expierence felt hypnotic. The different happenings/ability changeings were fun and the mix of some being more beneficial and some that made it more difficult. I really liked the zoom in feature, big player, disco mode!

Great take on the concept, very simple but effective. I wish there was little variations that forced you to play without making the most optimal crack but I still had a good time. I also think sweeping the glass at the end could be a little more satisfying, maybe make the cursor a little bigger at that stage? 

I was vibing on the title screen for a straight min, so chill. Art is great, love the design of the cards. The game itself is really fun, you get that sublime deckbuilder feeling of building a good run. I wish there was a little more strategy to prevent rolling multiple ones in a row but I get how it's necessary in the design.

Really cute art and premise. I culdnt figure out how to get on the horse, it wasn't too bad going around in foot. I wish there was more feedback on if I delivered it to the correct house and wish I could grab all the letters in one go then go around and deliver that or not sure if I just wasn't clicking it right but only let me do one at a time. 

I love the idea for this game and spot on application of theme, also funny!. This reminds me of when I stare at my microwaves timer and stop it before it reaches the beep. I think the premise has alot of potential. I think there could have been a few improvements on the user expierence front like it was dark so it was hard to see, I also think having the cabinet always open could help with game balancing so then it's more about the microwaves. 

I'm so bad, I died like 10 times on the tutorial level. This is a nice simple little puzzle game, and I love the Alice in Wonderland theming!

Onda doesn't let hitting multiple blue pads in a row stop his groove, you should be more like him. Love the simple premise and the music is great! I like how you have to change your strategy based on the section of the song you're on, keeps you on your toes.

Really liked the audio made the game satisfying. The particle effects and details also helped give it juice. The progression was nice. I hate flies, but the game got at the satisfying element of swatting them away.

Premise is a little strange but I'll roll with it. I liked cutting the balls but I found it hard to find the strategy in the cuts. This game taught me that I would not be a good surgeon

Love the art and the vibe! I like the premise but I found there was too many options, wish it started a little smaller and eased into the big boy sentences

Interesting premise but kinda frustrating to play in practice. Seeing the replay made me just try to play from memory and my memory's not great! I think having a more exact time (like seeing fractions of a second) might've helped with the cues for me.

The audio and music are really nice, helped create the mood. The game felt smooth and polished! There could have been a bit more visual interest. 

Really liked the SFX and music, scratches your brain good. I liked the premise but I wasn't a big fan of the execution. I think doing a smaller, more deliberate world and limiting the amount of time you have as an ink blob would've given it more impact. Following the trail of my own blood is pretty metal though!

I loved the audio and music , there was a lot of elements that gave that extra juice for the game ! Artstyle was clean and polish. I liked the narrative being your phone charge, I always leave my phone until it gets to low battery. 

I loved the audio and music , there was a lot of elements that gave that extra juice for the game ! Artstyle was clean and polish. I liked the narrative being your phone charge, I always leave my phone until it gets to low battery. 

The background art is really nice, those clouds look so lush. I liked the framing of the game, and fighting things sideways was a good change from what you usually see. Wasn't a huge fan of the enemy designs though

The background art is really nice, those clouds look so lush. I liked the framing of the game, and fighting things sideways was a good change from what you usually see. Wasn't a huge fan of the enemy designs though