Thanks for the report! I'll take a look and fix this for the next version. I'll also make sure to have automated tests to catch this.
You're totally right, I'm adding this to the backlog. I'll make the default controls the same as Shader Graph, and make the commands customisable.
Hey! It is custom. I don't wanted to have any dependencies, especially to Unity as I don't know how much they are gonna maintain it.
I might consider releasing my custom Graph Toolkit in Open Source at a later stage.
Hi everyone !
Thanks for trying out OctoShaper, if you have any feedback for the current state of the tool or the documentation, I'd love to hear your thoughts !