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CuriosityPath

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A member registered Apr 24, 2021 · View creator page →

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In this post-mortem you will find a short development log for the game, the tools I used, and what I learned while making this game.

https://curiositypath.notion.site/DICE-INSIDE-GMTK-Game-Jam-2022-post-mortem-d5d...

Thanks for playing my game and for the feedback :)

In terms of design, for example, the colors of the main menu doesn't match with the game color as I designed the menu really early in development with no plans to change it, i just wanted a funtional menu, thats why i used neutral colors (black and white). This saved me time.

Another detail that improve the aesthetic ingame was to add a really gentle purple directional light, which gives a soft mood to the entire scene.


Cheers

Thank you for playing my game and for the feedback!

Glad you liked it. I will upload a patch that will improve the experience, making the game less frustrating. As It's my very first game there is a LOT of things to polish.

Cheers :)

It's incredible how fun can be a game with a simple mechanic, well done!

I hate clickers or that's what I thought before playing this game :)

Really addictive!

Alright all clear, that would be an interesting feature, I take note for a next patch ;)

Thanks for playing my game and really thank you for the positive comment and feedback it helps a lot!

I played with the idea of the sun proyecting a dice's shadow where you can see the holes more clear, but It didn't work like I expected (pic attached). And on the other hand, the dice don't land perfectly in the player's square as I would be so easier as you only have to memorize two "safe spots".


Cheers :)


Aw.. Im really glad that you like the idea and presentation.
The random placement of the dice was a feature that I added as if the dice lands perfectly in the player's square I would be so easier as you only have to memorize two "safe spots". And yep, the speed is increased every dice that the player avoids.

PD: I added an additional camera and makes the game more enjoyable but the game jam has finished.

Thank you for playing my game :)

Glad you like the game, and thank you for playing it!

You are absolutely right, its too hard and frustrating as isometric view complicates the prediction of where the dice is landing. I fixed that hours later when the game jam was already closed, simply adding an additional camera near the player. I'm a bit sad as It would be more enjoyable game with this little fix but well... I have learnt a lot of things for the next game jam :)


Cheers



First, thank you for play my game :)

And second, the dice don't land perfectly in the player's square as I would be so easier as you only have to memorize two "safe spots". 

Cheers

(1 edit)

Glad you like the aesthetic and thank you for playing my game :) 

I don't really understand what do you mean with more juicy effect, can you explain to me? I will take note for my next game!

Ouch... sorry to hear that... have you tried in another browser?

I wish have an executable version (downloadable) but it is not possible as uploading files is locked.
It's my first game jam and I have learnt from mistakes for the next one :D

Cheers