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Cune

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A member registered Jun 14, 2020

Recent community posts

Hi! Sorry for the late reply since I was on vacation. Yet, I haven't figured out an answer yet unfortunately due to the way the crop system is evented. I was in general thinking of completely rehauling the system and learning js for that matter (i am getting quite a bit of lag with a big map with other events that check for the day rollover update). I know there's a function in visumz eventsmovecore that could eventually help (by changing self switch modified with js code) but unfortunately i dont really know how to do it yet. I know in that one mv system there was just a single script call that would water all events automatically (change the self switches of all events with a tag "crop"). Technically if one could make it work that the game checks each event (with a tag?) to change its specific rain self switch times by the amount of events that exist on the map (since theyre spawned in and you cant really manually keep track?) thatd be pretty cool. Hope that makes a little sense maybe I'll ask someone in the forums sometime soon who knows how to operate this properly if i can't figure it out

Hello :D

So theoretically i added in a switch that allows the crops to water themselves whenever the new day starts and if there's rain (it checks in the night self calculation event page). Now my question would be if there's a way to control the selfwatering switch if I only spawn in the crop while it is already raining but during the day since the other event page triggers depend on button triggers (Since like the newly spawned in event hasn't experienced the overnight rain check yet it stays unwatered). I am not sure if that's even possible and I looked into changing the events self switch from an external event that checks for rain (but I don't know if that can work because the event has been spawned in and I wouldn't know what to use for the events ID?).  I thought about adding in a page at the end with an automatic trigger and control it with another self switch but I am not sure how to put the page triggers for the desired outcome :( So I'm kind of stuck. Just curious if there's any ideas on what I could do. If not that's fine too of course they'll just get watered offscreen at the end of the day, but it would look prettier of course if they turn watered automatically xD

Thanks a lot in advance!

This was such a cool and fun game I love your writing!!