Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

CuervoTeórico

7
Posts
1
Following
A member registered Jul 10, 2019 · View creator page →

Recent community posts

I learned how to make and implement an universal interaction system and a note reading one :D
pretty happy with what I've done so far, nothing that could be called a game yet, but soon I'll have something done to at least be able to submit nwn

I think the most important thing to do it's to actually do something; I guess there must be some really good projects out there given the time, but even with little time you can still make something you can feel yourself proud of, but it's a fun event, even if you don't get the prize at the end :)

Come on! Give it a try, never hurts to try at least doing something really really small and simple, I joined yesterday and I didn't even know where to start lmao
Started yesterday using GMS 2 and you know what?? after around 3 - 4 hours I managed to make a cube move !!! xD

Holy, I did not know any of this, I never imagined there could even be people uploading malware to game jams. This is my very first time participating in an event like this, so posts like these are really helpful to learn new things about how this work. Are there any other dangers or general stuff I strongly should consider??

Oh welcome, and thank you too, I'm happy you have heard my suggestions. And I'm talking about enemies, not bosses, if it was possible to bring bosses too it would be OP.  Rarely happens that it does not bring the enemies, but as I said, rarely, I think it's that type of bug that happens to you because of fate, in about 5 hours of gameplay I saw this bug about 2-3 times, nothing to worry too much about.  
And talking about the new options, both of them work properly, no more lag barriers, thank you a lot. The reduction of the speed of the circle laser it's just perfect, not soo slow and not soo fast. 

This is such a good game, I have just reach till the last boss (or at least I suppose it's the last, I haven't defeat it yet) and I have some critics. I played the game before the full release of this one, and I personally think that till there it was everythin perfect. However, after this "patch", I found some things that maybe could be better, specially talking about the bosses. The "gun girl", it's ok, but I think that the circle laser that it casts should be much slower, I mean, it's so fast that it almost obligates you to learn it "cast time" by heart, I play in hard difficult, but I suggest making this circle laser slower for this dificult, in "hyper" I don't see a problem with that speed. Talking about the mage (the seccond battle), I don't know if you have made any change, but I think it "bullets" are too slow, maybe you could make them just A LITTLE faster (for example, if it speed is of 10 km/h, increase it to 12 km/h). 
Another point that I want to talk about, it's the particles that don't let you escape from battle, I don't see any problem with them, and maybe it only happens to me (and it's very possible), but these particles gives too much lag, if it's possible to make an option to disable these particles, it would be wonderful.  
And lastly, the cleaver, there is no problem with this weapon except that ocasionally does not bring you the enemies, it happens rarely, but happens. And one more thing, is not necessary, but a map would be useful xD.
Apart of these little things that maybe could be improved, I think that this is a masterpiece, really, you did such a good game, I would talk about all the good points, such as the new amazing levels, but I would talk too much ha ha. Sorry if I don't have a good english, I'm not a native speaker, I'm from Argentina, and seeing that these type of games are not well-know in spanish community, I'll make an analisis about this, talking in depth about it and analising it. I hope you to have a nice day, thank you for sharing Ecila with us nwn.

It's a good game, it's short, but it is funny. The controls are very simple, just 8 keys (including the movement ones) and the combos and moves feel "soft", it's quite satisfactory to play it. It would be nice if someday you add more levels (and waves, of course) or even a boss battle.