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Cube512

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A member registered May 07, 2025 · View creator page →

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Gonna be honest I am not really good at UI haha normally when doing this type of art i would just use something like photoshop or similiar since i have a drawing tablet, so I have no idea what sort of apps are avaliable.
Personally i feel like small details make it much better for example adding some sort of movement to the buttons on the main menu, or when dropping an ingredient on the  cauldron make some particles pretending to be the item dropping.
I also believe the main menu "logo" seems blurry?Might just be a sizing issue not sure 

Those are minor things, but i feel like they would add even more to the already great concept!

Great game, loved every part of it, loved the visuals of the gun and contracts aswell as the music vibes that add so much to the game, the mechanic felt smooth and had no problems with it.
I know there would have been no time on the jam but would have really liked a free mode on this where you can just spin around and go for crazy shots!

Really cool game! Love the aesthetic and the gameplay, a tutorial would have been appreciated since it took me quite some time to understant what to do on some tasks, would have also liked for the spinning mechanic to have a bigger impact on the game.
Really liked the game congrats!

Thanks for playing!

I am normally not a huge puzzle guy but this was cool! would really liked to see how these would have turned out with more time dedicated to the UI.
Great Game!

Left my date alone, divorced my wife, defeated the CEO by spinning 10/10 would do it all again

Downvoted for making me use MMDDYYYY format.
Jokes aside, really cool game, liked it a lot, had some trouble closing some folders and closing things below it but that was something really minor, liked it a lot,  thanks for the game!

Thanks for playing! I also had that thought but prefered going 2d for a game jam haha

Game is really cool looking, the artstyle is really good my main problems were with the gameplay loop, I believe the game would benefit more from having 3 or 4 rooms connected before having to return to main hub, having to come and go each room ended up feeling boring specially with having to reload each time  with the npc otherwise i would have no bullets on the next encounter.
I also think the audio of the enemies attacking was also way too high and kinda scared me at first haha
Really cool game and really promising hope the feedback helps!

Missed all my rolls truly one of the gambling games of all time, really liked the artstyle, and simplistic audio! Cool game!

The visuals are amazing! Great work! Would have liked a bit more depth to the underground section, being able to perhaps upgrade the drill or finding more stuff hidden behind the blocks!

Trully a serious game, really cool, i agree with the comment talking about the random roll of getting nothing, personally i would much rather getting a random debuff than getting nothing since that only means a larger cooldown until something happens!
Cool game overall!

oh that might be it i did not manage to test i on other monitors, sorry for the incovenience!

Really cool, made really want to finish the game! Really liked the level design and how it makes you try and fail to find the correct or fastest path.
One small thing, on the web version if you are on fullscreen you cannot close the settings since esc gets you out of the fullscreen so a small button to close would be appreciated. Really liked playing it!

Thanks for the feedback! Yep that would have been a good idea, i wanted to do more stuff, but also didn't want to end up overscoping it too much!

Thanks for playing! It was one of the inspirations i just tried giving it my own "spin" (pun fully intended)

Thank you for playing, never got that bug during testing, does it happen from the beggining? or once you get to a certain size?
Also yea i thought of adding another dimension to it however i was having some trouble managing time and decided to keep it simple!
Thanks for the feedback!

Really cool game, loved the art style and feels very unique, would really like to see this concept upgraded with more time, maybe adding some kind of managment systems into it? Really cool, great work!

no worries, still a great game! You can even keep updating it once the jam is over!

Ok this was actually awesome, made like 4 runs and might do more in the future, the only thing i would say is i feel like it's hard to know what is happening behind you, it's easier to look at the front, maybe being able to rotate the camera with q and e would help?
Really liked this entry!

Really liked the idea of having to keep track of everything and doing constant tasks even though i did get overwhelmed at times!

Really liked the concept! Would have like a little more minigames with different mechanics, the visuals are really cool aswell!

Really  liked the idea! I had some trouble figuring out how the controls worked, once i understood it played way better, however i still feel like it should be a bit more responsive, sometimes the hand would move back or not move at all when doing the circular motion, maybe adding some more time on the later levels would help.
Cool game!

Visuals and audio are great, my main problem with the game was how you move around the ring, sometimes my character would just stop moving and i couldnt defend myself or get behind to do a taunt, some moves like the one where he spins seemed to be undodgeable (might be skill issue).
Cool game!

Really liked the visuals! Whoever did those, they look great! Gameplay wise i feel like the controls are some times hard to control, i feel like my character doesn't go the way i want sometimes, i would have also like more things added to the upgrade wheel, i did not see any difference with any of the hats so would be really cool to see it expanded upon!
Cool game hope you guys had fun making it!

Really cool game! The visuals are great, however  i do believe some more animation to the attacks would add more "weight" to the gameplay, i don't know if i got good rpg or not but it felt quite easy (i won on my first run) while normally these types of games require multiple tries to beat.
Really cool overall, deserves more attention for sure!

Cool game! Would have liked a little bit more sound besides the impacts, the combat feels good, maybe adding some sort of customization to our (legally distinct) bayblade would be cool!

I liked the idea and visuals! Spinning around all the time did not feel great and a bit disorienting.
when catching a fish if you dont do the arrows minigame my game had an error each time popping up. Cool game!

Thanks for playing! Glad you enjoyed it

What an awesome game! I could totally see this being expanded upon in the future! Really liked the mechanics overall and feels like a very cozy type of game!
A hidden gem right here!

Thanks for playing!

Thank you for playing!

Awesome game! Really liked the visuals and the gameplay overall felt really cool! I felt like the maze level was way too big but that was my only complain.
Great job team racoon!

"Man gives birth two weeks in a row" This was my best headline for sure lol.
Great game really liked the vibe! Wish there was a trash where you could delete the words you dont want so that they aren't occupying the screen! Really fun game, good work mods!

Awesome game! Love the intro and all the games felt good to complete/play, honestly the best game i have played yet, keep up the great work Team ASS!

Great experience being part of this team, all the chaos of trying to understand what did what really payed off! Go team 100

Cool concept, i would have liked for it to have more spinning to it though, a bigger variety of tower types would also increase the replayability with maybe being able  to build your own!

Ok this actually is great, loved the level design on the platformer minigame, it actually made me think sometimes on how to reach a coin! The only thing is i would really like a more fleshed out "real world" however seems you are already on it! Great job loved the game, a true hidden gem

Cool idea! The movement feels a bit stiff in my opinion, sometimes the jump doesnt seem to work, or the gravity seems to pull me another way, there seems to be some sort of bug with the spinning causing the visuals to kind of shake (don't really know how to explain sorry) in some levels the camera also seems to follow the player too agressively leading to not being able to see the level properly