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A member registered Jul 01, 2015 · View creator page →


Recent community posts

Thank you very much!

The Devil's Alleyway is not a game, just a short story. It was a sort of test for me getting into making visual novels to start with a kinetic novel. A good way to learn coding and the sizes for images such as the sprites and CGs. I'm glad to see that you did check it out. It's not the best, but I was very proud of it when I first worked on it. Drawing the tattoos was not fun. XD I've drawn plenty of doodles between Ipos (bartender/demon) and Marissa (woman), I just don't expand on it here. I don't think I've posted them on my art blog yet.

Thank you so much for your honesty and response!

I can see why you dislike Yoko, but I personally love her, but then again, I love all of the 1.0 cast members. When you get to know her more in her path and the harem/polyamory path, you see her heart of gold and that she actually is a pretty badass fighter, but I'm not trying to make any excuses. She just has self-esteem issues and acts a bit afraid when it comes to letting people in, hence why she can be quite the Tsundere. Not everyone can be compatible with that personality, that is for sure.

And yes, Kazashi will most definitely have her own path and ends (everyone has at least 3 endings of their own) and even has two other shared  paths and ends of a polyamorous nature. Glad to see you're interested in the poor sweet thing. Out of the 13 cast members, she is one of the top 5 with tragic backstories. Also, since you mentioned that you liked Bowie and Adolf's back stories, you most definitely are more likely to enjoy the twins' and probably Sakiko's. Sakiko I suppose can be seen as sweet, but above all else, she's apathetic and a bit insensitive to everything. But she is my tall, beautiful, goth baby and I adore how naive she can be. Sakiko is actually the second youngest of the full 13 cast, so she's actually pretty innocent to a certain extent.

Thank you for the hint about Suki's inner monologues, though those are way less frequent during the main part of the story/script. Each girl actually has a scene designated for telling you their backstory. Just as they all have the typical date scene, kiss scene, etc, they all have a scene for their past, hobby, a holiday, their birthday, a scene of malice (yan), a scene of vulnerability (dere), and a few others, though some of these you only get the real experience if you unlock it.

I'm glad to hear that you enjoyed the demo and are interested in playing the full 1.0. I'm currently approaching the halfway point of the main game but progress will be coming faster as I am currently looking for a job and not attending college this semester, so I have more time to write, edit, draw, voice, code, and whatnot. Also, I've had some lovely and talented ladies audition for being voice actors for the full 1.0, so that is something to look forward to! Thank you once again!

Thank you so much! I really appreciate the comment, it made me laugh when you talked about Bowie. If you really liked that, you should check out the demo for the game I'm currently working on called The Illness Called Love 1.0, I'd greatly appreciate it. You can find it on here.

Of course. Thank you, by the way. (Also, this wasn't supposed to be taken 100% seriously, just to add. I do have a Demo posted here for a more serious game called The Illness Called Love.)

Haha, thanks. I also have another one with a dark theme like this in the workings. My demo is posted.

Hi, I'd like to ask you guys to put your input here if you played the demo. These are just a few short questions, and you don't have to answer all of them, but I'd love to hear what you have to say.

1. Who would you say is your favorite girls out of the four (including Kazashi)? (If you'd like, you can number most to least favorite or something, your choice.)

2. Why is someone your most favorite?

3. Why is someone your least favorite?

4. What do you think of our protagonist, Suki?

5. Did you feel the scenes were too long, too short, or just about right? (This was the intro, so I didn't want to take up too much time with it since the rest of the game paths will be longer, but do you think it showed enough of the characters and possibly a feel for how the rest of the game will be?)

6. Do you plan or might be interested in playing the full 1.0 when it comes out?

7. If you didn't like this, why?

8. If you did like this, why?

9. Are you interested in playing the full version that will possibly be an RPG when it comes out?

10. Any extra input?