Thank you for the feedback! Yeah, I also feel like we overtuned the basic attackers a little much, but I found that if you're going for pure run speed that having a few rangers will get the rounds done faster. Not that we have any rewards in the game for getting levels done quickly yet, but balancing those units better is one of the main things I'd like to do if we get the chance to do a 1.1 update of sorts.
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The playable deliverable from my research for UDEL Summer Scholars
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