Sure, the graphical resources are included in the project asset.
A member registered Apr 21, 2016 · View creator page →
Full featured Tetris demo, beautifully coded and documented
Ludum Dare 41 - Combine 2 Incompatible Genres - A Space Invaders/Tetris mashup
Play in browser
Fake-3D "2.5D" engine for GameMaker Studio
Global Game Jam 2018
The more you have, the worse it is
Cleveland Game Developers Summer Jam 2017
Easily calculate a rolling average from a series or stream of numbers in GameMaker Studio!
Assemble the ancient technology in order to unlock its secrets.
Store level data for your GM:S project in an image file. Now any image editor is a level editor!
Powerful, flexible, beautifully coded & documented mini map system for your GameMaker project.
Is move_wrap() too limited for your GameMaker: Studio project? Try iMprOVE_WRAP instead!
Snap your GameMaker: Studio views one chunk at a time instead of scrolling. For that retro feel.
Min Font: 4 free pixel fonts perfect for retro games.
Ever wonder why GML doesn't handle double clicks? Now it does!
Compare two snippets of GML code and see which is the faster.
Get the right keyboard value to check for in your GameMaker project
Recent community posts
Super Greedy Ghost Grab jam comments · Replied to ryanyoon in Super Greedy Ghost Grab jam comments
I think we forgot to implement controls for keyboard/mouse users, so the only way to use the game is with a gamepad. Whoops!
If you can plug in an Xbox 360 controller, it should work. We'll work on fixing this and get an update soon!