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CrystalTikal

16
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A member registered Mar 23, 2020 · View creator page →

Creator of

Recent community posts

I actually use very little of MZ's assets except for sound effects and Effekseer animations.  Majority of graphics and music come from the RPG Maker Fes, RPG Maker DS+, and RPG Maker DS Asset Packs. I took the screenshots at native resolution so I'll see how they turn out in fullscreen stretch.  I'll look into making a trailer, I was a bit hesitant on revealing too much since it's only about a half hour to an hour long. 😅

This works great at getting MIDI files working in RPG Maker MZ.
For anyone getting a File Not Found error when using the Play ME command, you need to change two lines in rpg_mixer.js: line 1097 needs to be this._meBuffer = this.createBuffer('me/', me.name); and line 1126 needs to be  this._bgmBuffer = this.createBuffer('bgm/', this._currentBgm.name);
Both lines are missing a forward slash after the folder name.

Yep, that was it. The filters didn't have the default parameters set up. Thank you!

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When launching a playtest with this plugin active, the following error message appears in the console and the plugin doesn't seem to take effect:

index.html:1 Uncaught SyntaxError: Unexpected end of JSON input
    at JSON.parse (<anonymous>)
    at new Parameters (EliMVZ_HorrorFilterPro.js:1883)
    at Object.initParameters (EliMVZ_HorrorFilterPro.js:2034)
    at Object.initialize (EliMVZ_HorrorFilterPro.js:2021)
    at EliMVZ_HorrorFilterPro.js:2352

For me it started back from the beginning, and it seemed everything was the same up until Detective Peterson. I'm pretty sure there was a new option that time around, or I missed it the first time.

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I think you should keep playing after that point. 😉

It was nice to learn more about the family, and also sad. Seeing things from Marlowe's POV makes me hope there's a chance for reconciliation.

I started a new game after this update and just wanted to report a small bug I've found: in the Relationships panel, there seems to be a typo in the image embed for Rook's portrait, as it displays the raw code instead.

I wound up enjoying this a lot more than I was expecting to and I'm looking forward to the next update.

I definitely plan on doing so!

I played the original first as I found it when browsing games with BASIC source code on the Interactive Fiction Database, thought it had an interesting premise, and converted the code to SmileBASIC on the Nintendo 3DS, but I liked the additions made in this version, particularly all of the troll's dialogue, and the addition of the EXAMINE command!

I actually thought the clipping through the floor was part of the game because there was dialogue when it happened.

Totally forgot about that keyboard shortcut. Neat little game. Would love to see its concept expanded upon in the future.

I'd recommend adding an option to exit the game through the Escape key, with a confirmation prompt; and perhaps an Exit option to the main menu. Other than that, it's a pretty interesting game.

Well, I ended up emptying my bladder into my bed, I was under the impression it was a simple walking simulator. I do have a recommendation, instead of immediately exiting the game when the ESCAPE key is pressed, it would be better to display a prompt.

This game is pretty interesting. It can actually be played without a VR headset using the mouse and keyboard controls, although the environment lacks collision.