Thanks for checking out the game. I appreciate your feedback a lot! There are two different dialogue parts that come up if you get score of 10 and 100 in snake. Its suppose to be one of the three minigames I added as a way for the player to get 'distracted' from the main task. The lore was written overnight as I was crafting the movement system so it was very touch and go. Most are mentioning the delay is taking away from the main experience, ill make sure to have this quicker or set a more clean direction in future updates.
CrypticTM
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Found this to be a great interpretation of the theme. You nailed it! The levels were thought out and the navigation was not game breaking in any way. I found the way you had things added based on purchases, it was a unique idea. Keep up the great work and look forward to any future projects of yours.
Check it out if you get a chance. No AI uses , solo developed. https://itch.io/jam/solo-dev-jam-11/rate/4559350 up to three ratings . Any and all feedback is appreciated. I'll check out all the games listed here too
Really enjoyed how you had the game set up with your page along with the main menu screen. It fit really well in the web browser for the three that I tried it out with. The game had some nice music and the art style you chose was extra cozy! The map felt a little short, though I'm sure this will be extended in the future.
PB isnt the greatest but ran it a few times and can say I'm looking forward to any updates post jam on this one! Kudos to you on your submission! 
Thank you for checking it out! I appreciate your feedback a lot.
For a little hint the "Folder" in the desktop view shows a "tutorial" text that gives more lore.. As well as in the "Games" folder you can find hints on the commands. These were my way of giving the player some kind of direction, cut short on this idea. There is also a bit of a hidden timer for the terminal , when you get to the section with the snake commands.. try and 'resist' the urge to play snake.
Spoiler: After 3-5 minutes it auto switches in event to the next sequence where (Malware has injected into the build). From here you can try and find the anomaly and that brings up the second minigame (this is optional and gains extra cash to prevent game over) Although when the malware continues to its third sequence it will allow you to enter mainframe to 'fix' things. This brings you into a 3D space which can bring you to the first ending. Which from other playtesters perspectives, they've told me the cursor is a bit offset and not aligned correctly to the rest of the room . (Misconfiguration in the room dimensions on my part)
- Game over can occur if you have -$50 in budget.
The game fits the theme of the jam really well, the controls and everything were written out in the first screen so its easy to navigate and understand what needs to be done. The enemies seemed a bit awkward with the way they dropped money amounts with the smallest enemies appearing to drop the most (just by ramming) , some of the larger enemies would drop null amounts. Aside from these small bugs, the game was enjoyable and reminded me of a few browser games I would play. Kudos to you on your submission. Keep up the great work!
Small prototype with average length of 15-20 minutes of gameplay (Maybe a full hour if you push and explore everything and both endings)
You play as a small developer working towards a goal we can all relate to .. needing to pay rent on time. Although it feels like everything works against you as you attempt to push the final build for the game or get easily distracted by the mini games you've uploaded on your own office station. Everything in this has a price, so be careful going too far into the red.. the suits might start to notice the budget is dropping..
Looking forward to hearing what feedback you may have and let me know if there is anything I could possibly add in the future. Thank you
Beautifully crafted! Really interesting concept and the way the ball loses its 'goo' over time is a really cool mechanic. Fits together nicely with the rest of the game. One mention of the controls, without being in fullscreen mode the mouse was interacting a bit strange. I really enjoyed your submission for the jam and this was made with a lot of care. Keep up the great work! 
Very well done on the interpretation of the theme of the jam! I felt you nailed it with the mechanics you implemented. Everything you do adds some kind of tension to the game that allows the player to multitask with the emails coming in faster and faster. I felt like I was jumping between logging off a lot and dragging windows away from my main task. Spamming the highest amount of money gain for the coffees I had collected on the floor , allowed me to continue some runs for a good while. Great fun to be had with this game! Kudos to you! Looking forward to any updates. 
https://cryptictm.itch.io/rootsandrepayments
Made a new experience last weekend for a 72 hour game jam that is becoming more than just an experiment..
Give it a shot if you'd like! There is also a post game jam I am currently working on and will update every two weeks moving forward!
https://cryptictm.itch.io/roots-and-repayments-game-jam
Thank you for the honest feedback. It seems you may have played the browser version, which, as mentioned on the page, is not intended to represent the full game jam experience. The downloadable .exe version contains the complete presentation and intended gameplay experience.
I’ve also started noticing a pattern in recent comments where players are spending only a few minutes in the game before leaving a review. While all feedback is appreciated, it becomes difficult to fairly represent the amount of work and detail put into the project without giving the experience more time to unfold.
Just as a small reminder as well. This project was developed solo. Every system, piece of art, mechanic, and design choice was handled by one person, so I truly appreciate anyone willing to give it a genuine chance.
Really enjoyed the visual story you captured with this one. The art style you chose suits the overall game well! I also enjoyed the music and it was another one to keep me AFK on menus just listening to the tunes! Keep up the great work with your future projects! Looking forward to any updates you put out with this one! Cheers!
Following the progress you had posted in the Discord I was eager to try this out. Felt like I was playing something right out of a story book! Great vibes all around with this game. Enjoyed the calm aspect of the music. Good work all around , kudos to you! Looking forward to some more updates in the future!
Hey everyone :)
Over the weekend, I have joined the Cozy Spring Jam 2026 for a nice little 72 hour challenge. This was a great experience that led to a lot of 'growth'. Presenting to you "Roots & Repayments", a game made with pixel art and two asset packs purchased about a month ago. I figured, springtime ! Time to make a game about farming... Then I read the latest post... "Optional additional theme: Shifting Reality" .. the ideas started to flow.
You are a returning soldier...or maybe you never left..
A commissioned laptop sits in a bunker. You load it up to a familiar game you once enjoyed... Roots & Repayments
It’s old, familiar, comforting. It runs like a simple farming program. At least, it looks like one. But something is wrong. Time does not behave correctly.
The farm does not exist in one place. And you are no longer sure if you are maintaining a farm…
or if the farm is maintaining you.
Repair the old Manor, find out what lies behind the program...or be at peace in your new reality.
https://cryptictm.itch.io/roots-and-repayments-game-jam
I hope you will enjoy this title and I look forward to adding additional updates every two weeks at the very least!
Here's to making more free games people can enjoy!

Very cute game, found myself playing it a few times to see if I could beat it in different ways. The text suits the game well and the art style you chose matches with the rest of the UI elements. Didn't quite get the switch mechanic as I would complete the round before the nighttime appears.
Looking forward to your next update and next project! Keep up the good work.
I didn't expect (hadn't looked at screenshots) the world to transform throughout playing and it was a great surprise! Really well done on the art style you and your team have chosen. I was blown away at the effects you used and it added a unique touch to your game. Keep up the great work and I am really looking forward to your next update and future projects! Kudos to you!
Very original with the puzzles , I enjoyed the way the riddles were written. The music was very cozy, so much so that I was left on the main menu for a time as I did my own spring cleaning. Keep up the great work to you and your team! Look forward to the next update and project you create! 
- Meant to leave a comment earlier as I rated the game.
Beautiful little puzzle game, really has you think outside the box for some of the levels. Smart thinking on the design. Especially on the way the walls 'shift reality'. Reminded me of a couple games I enjoyed playing from NotDoppler . Very creative. Looking forward to your next project and update to this post jam! Keep up the great work
Very cozy with the way the cat comments on each file and the context adds to the story. I liked the added touch of the camera scrolling up towards the kitty. The way they'd unintentionally get in the way of the screen was sweet. Worth a play to relax and rewind. I'm very interested to see future updates and your next project! Great work





















