That looks really cool and I did not know about that one. Thanks for pointing this one out for me.
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I think I can do that. I removed the planet generation feature from my game "The Fermi Paradox" so there wont be any conflicts and I could put it on GitHub. It would be awesome others play around with the code. Honestly I have not so much experience with Git collaboration, but I would like to try this with the Planet Generator, because there are still people interested in it. I put it into my to-do list and hope I have time for it soon.
The only possible interaction is, that can give the aliens a little technology boost when clicking on them.
But sometimes something bad can happen when you do that ...
The movement and production of the ships are completely out of the player control
( I wanted to try out how this feels and work out )
Currently I work on a more serious version of the game with the same topic and more control for the player : https://twitter.com/FermiGame
That would be awesome, i think I will have a external build for alpha testing in the next months.
If you like send me your email to email@example.com and I write you something as soon as I have something testable.
Known Issues :
- Sometimes ships without names are spawned.
If you want to give feedback or have ideas for interesting planet names, extinction events or features just write something down in the comments below.
- Performance is very bad in some browsers ( Safari ) but it works quite well in Chrome
- Opponents sometimes make wired moves