Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Eugine

5
Posts
1
Topics
2
Following
A member registered Apr 20, 2023

Recent community posts

(3 edits)

Hello! I have an RTX 5070TI and a similar problem. I spent the whole evening on it, but managed to get it working:

The problem is that the CUDA version of PyTorch used by the library author does not yet support newer graphics cards.

Accordingly, the script throws an error during download and switches to CPU mode.

The solution that helped me:

1) I tried many different versions of Python, but ultimately settled on Python 3.10.11.

2) In the startup_script.py file, I changed line 79 to 

"--index-url", "<a href="https://download.pytorch.org/whl/nightly/cu130">https://download.pytorch.org/whl/nightly/cu130</a>"

3) Start the installation from the beginning.

In other words, I download another (and nightly!!!) version of pytorch so that everything works for me. CUDA 13+ is required to work on my video card. Unfortunately, as far as I understand, there is no release build for Windows with CUDA 13, only a nightly build.

Do this at your own risk :) This comment is not a call to action xD

Perhaps the library author will suggest a better solution. :)

Thank you, that's great! Good luck!

Hello! I really like your work, and I wanted to ask: If I buy your tile sets (it doesn't matter which ones, let's say all of them), can I use them in commercial projects that are NOT written in RpgMaker?

For example, I'm developing a game on pixi.js, and I'd like to use your materials.

Thank you!

thank you :) 

Hi, if i buy this kit - can i use it in a commercial project ? do i need to add you to the credits ?  can't find any information anywhere :(