Thank you so much, I really love those big paragraphs of constructive criticism. I didn't have much time when I made the game so I'm aware this game was rushed and isn't very well put together or even that interesting to play, I just tried to get what I had at the moment out there. I'm going to completely rework it and would love to get some feedback! I really appreciate you taking the time to write this comment <3.
CrownSheep
Creator of
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I liked this platformer, although the it took some time to adjust to the movement especially in the later levels it became pretty intuitive. I didn't really feel the timer mechanic was honed on very much and there was also I bug I noticed where I would sometimes clip to the floor and stop moving. But apart from those pretty good game!
It's a basic cookie clicker type game, and pretty bare bones while at it too. I wish maybe better visuals like a different background than the basic unity one and also some sounds and even just music will make a little more alive. Also at first I spun the chair and didn't get any coins so I thought the game was broken, it took me a while to realize that I need to let the chair make a full spin on its own before spinning it a second time to earn coins. But overall pretty good.
Overall pretty creative idea and very good visuals, and who doesn't love ragdoll physics. Though I didn't really get the game at first but when I eventually did, I realized that I have to drag all items on the crasher (which I thought was one use at first) so I'll have to manage to squeeze them all in one go, and I found that kinda tedious.



