Thank you so much! Glad you enjoyed it :)
CroppedCircles
Creator of
Recent community posts
This was wonderful. You were able to get so much personality and life out of the belongings the main character owned and what they meant to them and it's so cool seeing everyone's dolls in these comments and seeing what that meant that people prioritised for the character they were making in how they played the game?? Also just beautiful. You guys always make the coolest stuff.
Thank you so much! I knew I wouldn't have time to make all the rooms so I had to get creative with it. I'm also really glad you enjoyed just exploring. The game was originally focused around that and I think having to cut a couple characters makes it feel a bit more linear so I'm really happy it's still fun just to explore the house :¬)
Really enjoyed my time in this - the movement feels really good and I think you've nailed the slightly spookier Animal Crossing aesthetic down to the tone and the fixed camera and everything. I really liked the sense of humour as well. You've got some impressive gameplay systems down - I would love to see what you do with it if you keep developing it. And thank you for including the trampoline. Love a trampoline.
This was really fun! I like the twist on the traditional harvest moon / stardew valley set up, and it seems to have some fun ideas about hunger and eating in a sort of kirby rpg type of way? Really excited to see where this goes! Also, love the ghoul design. Just on the right side of cute vs creepy.
This was SO MUCH FUN. Such a good mechanic and a really cool map to explore. I don't own a playdate so played it with the SDK so I can only imagine how it runs on the hardware. Felt sort of like a demake of the underground world in Tears of the Kingdom in the best way?







