Very unique and creative idea! I like the progression and the idea that rent continually increases forces you to generate rooms which would earn you coins at the cost of having more enemies to battle. I felt the game started a bit too easy and repetitive, but as it kept going it felt a bit better, so maybe a slightly more steep difficulty curve for the first few minutes would be a good change. I also enjoyed the graphics quite a bit, and the sound effects also feel pretty good. Overall a great entry, great job!
croakforge_dev
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Love the visuals and music, gives me a Return of the Obra Dinn vibe! Unfortunately I wasn't able to finish it. One issue I have is that I find the notes hard to read, but I might also be missing a mechanic or way to make them more readable, can't really tell from just walking around and trying different things.
I'm amazed with the amount of detail in the game, each planet is pretty unique visual-wise, and has its own objective. Graphics and audio are on point, and the controls feel pretty good. I think the base mechanic, which consists mainly in walking around, can get a bit tedious, personally I would have enjoyed it more if the planets were smaller in size. Still, this is a really impressive entry, fantastic job!
Solid art style and audio, the voice lines especially are great! I like how a simple idea, paired with the upgrade tree you have, can make a pretty interesting combination gameplay-wise. Only feedback I can give is that the game feels a bit too punishing at the start, but once some upgrades are unlocked, difficulty is fine. Great job with this one!
Pretty cool idea, a delivery temple run sounds nice. I liked the graphics and the UI design, although I do feel that the UI is a bit cluttered at times. The player getting faster as they continuously walk is a nice risk/reward element, and the packages having modifiers gives some variety on obstacles to definetly avoid.
Some things which could be improved are audio, that coughing did jumpscare me the first time xD
I love the interpretation of the theme of placing stuff in strange places. Audio and visuals look very well, the color sceme is on point. The acquisition path was really fun to finish, as it made my two brain cells struggle to figure out the delivery places.
Overall, a very enjoyable and polished experience, and is among my favorite submissions in this jam! Keep up the great work!
Here's my submission: a moderately confusing 2D puzzle
https://itch.io/jam/brackeys-15/rate/4310412
Very clever design! .Some of the levels felt very confusing in the good way, and were rewarding to beat. Other than the gameplay, I really like the visuals and presentation, so simple yet so effective
Some other levels however, felt confusing because of poor visibility in 3D mode. Also, I think the game would be more enjoyable if the player speed was a bit higher.
Very well done, and keep up the great work! :)
Hope you enjoy, and have fun!
https://itch.io/jam/brackeys-15/rate/4310412
Discord: croakforge
Hey, here is my submission: https://itch.io/jam/brackeys-15/rate/4310412
Have fun!
Checked you game, really cool concept!
This is a first game jam submission for me, I'll definetly need some feedback :)
https://itch.io/jam/brackeys-15/rate/4310412
