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A member registered Aug 01, 2024

Recent community posts

Been playing for a while now, and am thoroughly enjoying myself. But, I couldn't help but notice the following:

- enemy callers spawn all enemies at the same spot, causing them to instakill one another in a rather short amount of time. Maybe spreading them over the map so they at least have to run around a bit might solve this.

- When using several enemy callers and having a lot of npcs on the map, will eventually cause at least one of them to pick either an ambush or to use an item grabber, picking up ambushes anyway. This will eventually make the game unplayable since more enemies means more items, means more ambush or callers, means some npc will grab them, meaning... you get the idea

- New item: tree trunk or any other wooden material, so one can build a nice large fire as trap for npcs for instance

- slow down npcs fireing their weapons: they have double if not more the speed of a human pressing the spacebar.

- npcs some times seem to get stuck jumping aimlessly or in bridge steps when trying to combine horizontal and vertical movement