I was playing the CD32 version with TF330 support on WinUAE, and I've found these weird glitches. The graphics got all freaky every time I lost a life, and they'd go back to normal only after choosing "continue"
Did you ever consider making the CD32 version use any extra fastRAM added by accelerators? I know one modern game that requires an expanded console, and it's Turrican 2 AGA
Just a suggestion, would it be possible to add an options setting that toggles gameplay tips on and off? Also, I think the thunders should be triggered a little slower. They happen too often