oh, my bad - it's on the third level. I've ran through the section again; it's the small canyon right before the area with the two large skull with ice in its mouth, with timelocks on each side of it. This time, it didn't crash, but the previous three times, it did. The game just froze and closed; no crash logs.
CrimsonKnives
Recent community posts
So far, I've played through Chapter 1, 2 and 3 (more on that later). I wouldn't call anything I've played bad per se, but the level design reminds me more of Serious Sam 2 than in does any of the encounters, which isn't necessarily a bad thing, but the levels in SS2 had a lot more stuff going on in the environment and when the size got large enough, included vehicles. Now, obviously, you can't backport vehicles into SS1, but the levels do feel a bit too much in places.
To get into specifics:
Chapter 1 is probably the strongest, but the negatives I mentioned as a whole still apply. The last level being a series of back-to-back arenas isn't a bad idea on paper, but they all look very similar and are too big for their own good. The theme stays consistent, if a bit gaudy with the repeating faces everywhere and some very loud music.
Chapter 2 is a work in progress, but what's included is a mixed bag. Since it's named after a legend, I was expecting something more grandiose, maybe something similar to the South America chapter from TSE, but the first level just all blends together into a yellow-orange mush. The mushroom caves are more interesting, but I don't really see the connection between 'city of gold from a legend' and 'shrooms'. I'm hoping the rest of the chapter will try and tie these things together, when they're done.
Chapter 3 is another strange one. Again, the name evokes some kind of sunken city or mixing of old and new tech, a la Sirians in the two encounters, but it's instead a frozen wasteland crossed with the Kleer planet from SS2 of all places. It keeps crashing on the fourth level, in a section that takes place after the ice taxi. No clue what's causing it.
Overall, this is a pretty interesting project, but it's not something I would recommend over stuff available on the workshop in Classics: Revolution. At least, not yet. It's promising