Hi, your guide was useful to me despite its age! I hope you don't mind a question. I have a strange problem. My translations all work well when I don't have a game menu. However when I do have one, it does not appear in Japanese and Russia. It does appear in French. I imagine it has to do with the font.
I have this set up in screens.rpy
screen lang_choice():
hbox:
xalign 0.5
yalign 0.2
frame:
# style_prefix "check"
has vbox
# label _("Language")
textbutton "{font=NotoSans.ttf}English{/font}":
text_size 40
action [Language(None), Return()]
textbutton "{font=NotoSans.ttf}Français{/font}":
text_size 40
action [Language("french"), Return()]
textbutton "{font=NotoSansJP-VariableFont_wght.ttf}日本語{/font}":
text_size 40
action [Language("japanese"), Return()]
textbutton "{font=NotoSans.ttf}Русский{/font}":
text_size 40
action [Language("russian"), Return()]
I also have translations in common.rpy, but it doesn't help. Any idea what could be causing it? Thank you!